go_dreamfactory/modules/user/api_sellres.go
2023-05-08 20:06:06 +08:00

69 lines
1.4 KiB
Go

package user
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
//参数校验
func (this *apiComp) SellResCheck(session comm.IUserSession, req *pb.UserSellResReq) (code pb.ErrorCode) {
if len(req.Atno) == 0 {
code = pb.ErrorCode_ReqParameterError
}
return
}
//分解道具
func (this *apiComp) SellRes(session comm.IUserSession, req *pb.UserSellResReq) (code pb.ErrorCode, data *pb.ErrorData) {
var (
equip []string // 出售的装备
sale []*pb.UserAssets
mapitem map[string]int32
)
mapitem = map[string]int32{}
if code = this.SellResCheck(session, req); code != pb.ErrorCode_Success {
return
}
for _, v := range req.Atno {
if v.A == "item" {
mapitem[v.O] += v.N
} else if v.A == "equi" {
equip = append(equip, v.O)
}
}
if len(mapitem) > 0 {
if c, d := this.module.ModuleItems.SellItem(session, mapitem, true); c != pb.ErrorCode_Success {
for _, v := range d {
sale = append(sale, &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
})
}
} else {
code = c
return
}
}
if len(equip) > 0 {
if c, d := this.module.ModuleEquipment.SellEquipments(session, equip); c != pb.ErrorCode_Success {
for _, v := range d {
sale = append(sale, &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
})
}
} else {
code = c
return
}
}
session.SendMsg(string(this.module.GetType()), "sellres", &pb.UserSellResResp{
Atn: sale,
IsSucc: true,
})
return
}