131 lines
3.5 KiB
Go
131 lines
3.5 KiB
Go
package mline
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"go.mongodb.org/mongo-driver/bson/primitive"
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)
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//参数校验
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func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.MlineChallengeReq) (code pb.ErrorCode) {
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if req.StageId == 0 {
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code = pb.ErrorCode_ReqParameterError
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}
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return
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}
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///挑战主线关卡
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func (this *apiComp) Challenge(session comm.IUserSession, req *pb.MlineChallengeReq) (code pb.ErrorCode, data *pb.ErrorData) {
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var (
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curChapter *pb.DBMline // 当前章节信息
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ps int32 // 消耗的体力
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psAnt *cfg.Gameatn
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stageConf *cfg.GameMainStageData
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)
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if code = this.ChallengeCheck(session, req); code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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}
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if stageConf = this.module.configure.GetMainStageConf(req.StageId); stageConf == nil { // 配置文件校验
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code = pb.ErrorCode_MainlineNotFindChapter
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return
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}
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list, _ := this.module.modelMline.getMainlineList(session.GetUserId())
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for _, v := range list {
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if stageConf.Chapterid == v.ChapterId {
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curChapter = v
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break
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}
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}
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if curChapter == nil { // 校验是不是新的数据
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//preStage := this.module.configure.GetMainStageConf(stageConf.Previoustage) // 新章节数据校验
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preStageConf := this.module.configure.GetMainStageConf(stageConf.Previoustage)
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if preStageConf == nil { // 配置文件校验
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code = pb.ErrorCode_MainlineNotFindChapter
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return
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}
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for _, v := range list {
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if preStageConf.Chapterid == v.ChapterId { // 有上一章节数据
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if _, ok := v.Star[preStageConf.Id]; ok {
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newData := &pb.DBMline{
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Id: primitive.NewObjectID().Hex(),
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Uid: session.GetUserId(),
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CType: stageConf.Episodetype,
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ChapterId: stageConf.Chapterid,
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StageId: stageConf.Id,
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Star: map[int32]int32{},
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Award: map[int32]bool{},
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Ps: map[int32]int32{},
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}
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curChapter = newData
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this.module.modelMline.addNewChapter(session.GetUserId(), newData)
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break
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}
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}
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}
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}
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if curChapter == nil {
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code = pb.ErrorCode_MainlineNotFindChapter
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return
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}
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if v1, ok := curChapter.Ps[req.StageId]; ok && v1 == 0 {
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if code = this.module.ConsumeRes(session, stageConf.PsMg, true); code != pb.ErrorCode_Success { // 扣1点
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return
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}
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} else {
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for _, v := range stageConf.PsConsume {
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if v.A == "attr" && v.T == "ps" {
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ps += v.N
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}
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}
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for _, v := range stageConf.PsMg {
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if v.A == "attr" && v.T == "ps" {
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ps += v.N
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}
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}
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psAnt = &cfg.Gameatn{ // 构建一个atn 对象
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A: "attr",
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T: "ps",
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N: ps,
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}
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if code = this.module.ConsumeRes(session, []*cfg.Gameatn{psAnt}, true); code != pb.ErrorCode_Success {
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return
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}
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curChapter.Ps[req.StageId] = ps
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this.module.modelMline.modifyMlineData(session.GetUserId(), curChapter.Id, map[string]interface{}{
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"ps": curChapter.Ps,
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})
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}
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code, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
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Ptype: pb.PlayType_mainline,
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Title: "",
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Format: req.Battle,
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Mformat: stageConf.FormatList,
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})
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if code != pb.ErrorCode_Success {
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return
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}
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session.SendMsg(string(this.module.GetType()), MlineChallengeResp, &pb.MlineChallengeResp{
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Info: &pb.BattleInfo{
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Id: record.Id,
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Title: record.Title,
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Rulesid: stageConf.BattleReadyID,
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Btype: record.Btype,
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Ptype: record.Ptype,
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RedCompId: record.RedCompId,
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Redflist: record.Redflist,
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BlueCompId: record.BlueCompId,
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Buleflist: record.Buleflist,
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},
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StageId: req.StageId,
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})
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return
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}
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