go_dreamfactory/modules/library/api_lvreward.go
2023-04-14 12:21:58 +08:00

63 lines
1.7 KiB
Go

package library
/*
* 单个英雄剧情id 奖励
*/
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
//参数校验
func (this *apiComp) LvRewardCheck(session comm.IUserSession, req *pb.LibraryLvRewardReq) (code pb.ErrorCode) {
if req.Oid == "" || req.Lv <= 0 {
code = pb.ErrorCode_ReqParameterError
}
return
}
func (this *apiComp) LvReward(session comm.IUserSession, req *pb.LibraryLvRewardReq) (code pb.ErrorCode, data *pb.ErrorData) {
resp := &pb.LibraryLvRewardResp{}
code = this.LvRewardCheck(session, req)
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
_heroFetter := this.module.modelFetter.getOneHeroFetter(session.GetUserId(), req.Oid)
if _heroFetter == nil {
code = pb.ErrorCode_ReqParameterError
return
}
curStar := this.module.configure.GetHeroConfigStar(_heroFetter.Heroid) // 查询原始星级
if curStar == 0 {
code = pb.ErrorCode_ConfigNoFound
return
}
confData := this.module.configure.GetLibraryFavorData(curStar, req.Lv)
if len(confData.Prize) == 0 {
code = pb.ErrorCode_ReqParameterError
return
}
for _, v := range _heroFetter.Lvprize {
if v == req.Lv {
code = pb.ErrorCode_LibraryReward // 重复领奖
break
}
}
_heroFetter.Lvprize = append(_heroFetter.Lvprize, req.Lv)
// 发奖
code = this.module.DispenseRes(session, confData.Prize, true)
if code != pb.ErrorCode_Success {
this.module.Errorf("GetStoryReward err:add item : %v", confData.Prize)
}
mapData := make(map[string]interface{}, 0)
mapData["lvprize"] = _heroFetter.Lvprize
this.module.modelFetter.modifyHeroFetterDataByObjId(session.GetUserId(), _heroFetter.Id, mapData)
resp.Data = _heroFetter
session.SendMsg(string(this.module.GetType()), LibraryLvRewardResp, resp)
return
}