go_dreamfactory/modules/parkour/api_jointeam.go
2023-06-06 11:08:14 +08:00

131 lines
3.7 KiB
Go

package parkour
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
//参数校验
func (this *apiComp) JoinTeamCheck(session comm.IUserSession, req *pb.ParkourJoinTeamReq) (errdata *pb.ErrorData) {
if session.GetUserId() == req.Uid {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
}
return
}
///请求进入队伍
func (this *apiComp) JoinTeam(session comm.IUserSession, req *pb.ParkourJoinTeamReq) (errdata *pb.ErrorData) {
var (
info *pb.DBParkour
tean *pb.DBParkour
mount *cfg.GameBuzkashiMountData
member *pb.DBRaceMember
users []string
err error
)
if errdata = this.JoinTeamCheck(session, req); errdata != nil {
return
}
if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
// 状态校验
if info.State != pb.RaceTeamState_resting { // 不是休息中不能参加
code = pb.ErrorCode_StateInvalid
return
}
if len(info.Member) > 3 {
code = pb.ErrorCode_ParkourMemberFull
return
}
if tean, err = this.module.parkourComp.queryinfo(req.Uid); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
users = make([]string, len(tean.Member))
for i, v := range tean.Member {
if v.Uid == session.GetUserId() {
code = pb.ErrorCode_ParkourTargetTeamed // 自己已经在队伍中
return
}
users[i] = v.Uid
}
if tean.Captainid == "" {
user := this.module.ModuleUser.GetUser(tean.Uid)
if mount, err = this.module.configure.getGameBuzkashiMount(tean.Dfmount); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
member = &pb.DBRaceMember{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar, Lv: user.Lv, Mount: tean.Dfmount, Maxhp: mount.Hp}
tean.Captainid = tean.Uid
tean.State = pb.RaceTeamState_teaming
tean.Member = append(tean.Member, member)
users = append(users, tean.Uid)
}
users = append(users, session.GetUserId())
if mount, err = this.module.configure.getGameBuzkashiMount(info.Dfmount); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
user := this.module.ModuleUser.GetUser(session.GetUserId())
member = &pb.DBRaceMember{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar, Lv: user.Lv, Mount: info.Dfmount, Maxhp: mount.Hp}
tean.Member = append(tean.Member, member)
if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{
"state": tean.State,
"captainid": tean.Captainid,
}); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if err = this.module.parkourComp.Change(tean.Captainid, map[string]interface{}{
"state": tean.State,
"captainid": tean.Captainid,
"member": tean.Member,
}); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
this.module.SendMsgToUsers(string(this.module.GetType()), "teamjoinnotice",
&pb.ParkourTeamJoinNoticePush{Member: member}, users...)
this.module.SendMsgToUsers(string(this.module.GetType()), "teamchanage",
&pb.ParkourTeamChanagePush{Team: tean}, users...)
session.SendMsg(string(this.module.GetType()), "jointeam", &pb.ParkourJoinTeamResp{
Team: tean,
})
return
}