go_dreamfactory/lego/sys/cachego/cache.go
2022-06-07 20:18:22 +08:00

821 lines
18 KiB
Go

package cachego
import (
"encoding/gob"
"fmt"
"io"
"os"
"time"
)
func (this *CacheGo) SetDefault(k string, x interface{}) {
this.Set(k, x, this.options.Expiration)
}
func (this *CacheGo) Replace(k string, x interface{}, d time.Duration) error {
this.mu.Lock()
_, found := this.get(k)
if !found {
this.mu.Unlock()
return fmt.Errorf("Item %s doesn't exist", k)
}
this.set(k, x, d)
this.mu.Unlock()
return nil
}
func (this *CacheGo) GetWithExpiration(k string) (interface{}, time.Time, bool) {
this.mu.RLock()
// "Inlining" of get and Expired
item, found := this.items[k]
if !found {
this.mu.RUnlock()
return nil, time.Time{}, false
}
if item.Expiration > 0 {
if time.Now().UnixNano() > item.Expiration {
this.mu.RUnlock()
return nil, time.Time{}, false
}
// Return the item and the expiration time
this.mu.RUnlock()
return item.Object, time.Unix(0, item.Expiration), true
}
// If expiration <= 0 (i.e. no expiration time set) then return the item
// and a zeroed time.Time
this.mu.RUnlock()
return item.Object, time.Time{}, true
}
func (this *CacheGo) Increment(k string, n int64) error {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return fmt.Errorf("Item %s not found", k)
}
switch v.Object.(type) {
case int:
v.Object = v.Object.(int) + int(n)
case int8:
v.Object = v.Object.(int8) + int8(n)
case int16:
v.Object = v.Object.(int16) + int16(n)
case int32:
v.Object = v.Object.(int32) + int32(n)
case int64:
v.Object = v.Object.(int64) + n
case uint:
v.Object = v.Object.(uint) + uint(n)
case uintptr:
v.Object = v.Object.(uintptr) + uintptr(n)
case uint8:
v.Object = v.Object.(uint8) + uint8(n)
case uint16:
v.Object = v.Object.(uint16) + uint16(n)
case uint32:
v.Object = v.Object.(uint32) + uint32(n)
case uint64:
v.Object = v.Object.(uint64) + uint64(n)
case float32:
v.Object = v.Object.(float32) + float32(n)
case float64:
v.Object = v.Object.(float64) + float64(n)
default:
this.mu.Unlock()
return fmt.Errorf("The value for %s is not an integer", k)
}
this.items[k] = v
this.mu.Unlock()
return nil
}
func (this *CacheGo) IncrementFloat(k string, n float64) error {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return fmt.Errorf("Item %s not found", k)
}
switch v.Object.(type) {
case float32:
v.Object = v.Object.(float32) + float32(n)
case float64:
v.Object = v.Object.(float64) + n
default:
this.mu.Unlock()
return fmt.Errorf("The value for %s does not have type float32 or float64", k)
}
this.items[k] = v
this.mu.Unlock()
return nil
}
func (this *CacheGo) IncrementInt(k string, n int) (int, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(int)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an int", k)
}
nv := rv + n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) IncrementInt8(k string, n int8) (int8, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(int8)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an int8", k)
}
nv := rv + n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) IncrementInt16(k string, n int16) (int16, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(int16)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an int16", k)
}
nv := rv + n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) IncrementInt32(k string, n int32) (int32, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(int32)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an int32", k)
}
nv := rv + n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) IncrementInt64(k string, n int64) (int64, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(int64)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an int64", k)
}
nv := rv + n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) IncrementUint(k string, n uint) (uint, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(uint)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an uint", k)
}
nv := rv + n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) IncrementUintptr(k string, n uintptr) (uintptr, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(uintptr)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an uintptr", k)
}
nv := rv + n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) IncrementUint8(k string, n uint8) (uint8, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(uint8)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an uint8", k)
}
nv := rv + n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) IncrementUint16(k string, n uint16) (uint16, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(uint16)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an uint16", k)
}
nv := rv + n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) IncrementUint32(k string, n uint32) (uint32, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(uint32)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an uint32", k)
}
nv := rv + n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) IncrementUint64(k string, n uint64) (uint64, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(uint64)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an uint64", k)
}
nv := rv + n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) IncrementFloat32(k string, n float32) (float32, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(float32)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an float32", k)
}
nv := rv + n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) IncrementFloat64(k string, n float64) (float64, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(float64)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an float64", k)
}
nv := rv + n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) Decrement(k string, n int64) error {
// TODO: Implement Increment and Decrement more cleanly.
// (Cannot do Increment(k, n*-1) for uints.)
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return fmt.Errorf("Item not found")
}
switch v.Object.(type) {
case int:
v.Object = v.Object.(int) - int(n)
case int8:
v.Object = v.Object.(int8) - int8(n)
case int16:
v.Object = v.Object.(int16) - int16(n)
case int32:
v.Object = v.Object.(int32) - int32(n)
case int64:
v.Object = v.Object.(int64) - n
case uint:
v.Object = v.Object.(uint) - uint(n)
case uintptr:
v.Object = v.Object.(uintptr) - uintptr(n)
case uint8:
v.Object = v.Object.(uint8) - uint8(n)
case uint16:
v.Object = v.Object.(uint16) - uint16(n)
case uint32:
v.Object = v.Object.(uint32) - uint32(n)
case uint64:
v.Object = v.Object.(uint64) - uint64(n)
case float32:
v.Object = v.Object.(float32) - float32(n)
case float64:
v.Object = v.Object.(float64) - float64(n)
default:
this.mu.Unlock()
return fmt.Errorf("The value for %s is not an integer", k)
}
this.items[k] = v
this.mu.Unlock()
return nil
}
func (this *CacheGo) DecrementFloat(k string, n float64) error {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return fmt.Errorf("Item %s not found", k)
}
switch v.Object.(type) {
case float32:
v.Object = v.Object.(float32) - float32(n)
case float64:
v.Object = v.Object.(float64) - n
default:
this.mu.Unlock()
return fmt.Errorf("The value for %s does not have type float32 or float64", k)
}
this.items[k] = v
this.mu.Unlock()
return nil
}
func (this *CacheGo) DecrementInt(k string, n int) (int, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(int)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an int", k)
}
nv := rv - n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) DecrementInt8(k string, n int8) (int8, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(int8)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an int8", k)
}
nv := rv - n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) DecrementInt16(k string, n int16) (int16, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(int16)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an int16", k)
}
nv := rv - n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) DecrementInt32(k string, n int32) (int32, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(int32)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an int32", k)
}
nv := rv - n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) DecrementInt64(k string, n int64) (int64, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(int64)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an int64", k)
}
nv := rv - n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) DecrementUint(k string, n uint) (uint, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(uint)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an uint", k)
}
nv := rv - n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) DecrementUintptr(k string, n uintptr) (uintptr, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(uintptr)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an uintptr", k)
}
nv := rv - n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) DecrementUint8(k string, n uint8) (uint8, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(uint8)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an uint8", k)
}
nv := rv - n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) DecrementUint16(k string, n uint16) (uint16, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(uint16)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an uint16", k)
}
nv := rv - n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) DecrementUint32(k string, n uint32) (uint32, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(uint32)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an uint32", k)
}
nv := rv - n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) DecrementUint64(k string, n uint64) (uint64, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(uint64)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an uint64", k)
}
nv := rv - n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) DecrementFloat32(k string, n float32) (float32, error) {
this.mu.Lock()
v, found := this.items[k]
if !found || v.Expired() {
this.mu.Unlock()
return 0, fmt.Errorf("Item %s not found", k)
}
rv, ok := v.Object.(float32)
if !ok {
this.mu.Unlock()
return 0, fmt.Errorf("The value for %s is not an float32", k)
}
nv := rv - n
v.Object = nv
this.items[k] = v
this.mu.Unlock()
return nv, nil
}
func (this *CacheGo) OnEvicted(f func(string, interface{})) {
this.mu.Lock()
this.onEvicted = f
this.mu.Unlock()
}
func (this *CacheGo) Set(k string, x interface{}, d time.Duration) {
var e int64
if d > 0 {
e = time.Now().Add(d).UnixNano()
}
this.mu.Lock()
this.items[k] = Item{
Object: x,
Expiration: e,
}
this.mu.Unlock()
}
func (this *CacheGo) Add(k string, x interface{}, d time.Duration) error {
this.mu.Lock()
_, found := this.get(k)
if found {
this.mu.Unlock()
return fmt.Errorf("Item %s already exists", k)
}
this.set(k, x, d)
this.mu.Unlock()
return nil
}
func (this *CacheGo) DeleteExpired() {
var evictedItems []keyAndValue
now := time.Now().UnixNano()
this.mu.Lock()
for k, v := range this.items {
// "Inlining" of expired
if v.Expiration > 0 && now > v.Expiration {
ov, evicted := this.delete(k)
if evicted {
evictedItems = append(evictedItems, keyAndValue{k, ov})
}
}
}
this.mu.Unlock()
for _, v := range evictedItems {
this.onEvicted(v.key, v.value)
}
}
func (this *CacheGo) SaveFile(fname string) error {
fp, err := os.Create(fname)
if err != nil {
return err
}
err = this.Save(fp)
if err != nil {
fp.Close()
return err
}
return fp.Close()
}
func (this *CacheGo) Save(w io.Writer) (err error) {
enc := gob.NewEncoder(w)
defer func() {
if x := recover(); x != nil {
err = fmt.Errorf("Error registering item types with Gob library")
}
}()
this.mu.RLock()
defer this.mu.RUnlock()
for _, v := range this.items {
gob.Register(v.Object)
}
err = enc.Encode(&this.items)
return
}
func (this *CacheGo) Load(r io.Reader) error {
dec := gob.NewDecoder(r)
items := map[string]Item{}
err := dec.Decode(&items)
if err == nil {
this.mu.Lock()
defer this.mu.Unlock()
for k, v := range items {
ov, found := this.items[k]
if !found || ov.Expired() {
this.items[k] = v
}
}
}
return err
}
func (this *CacheGo) LoadFile(fname string) error {
fp, err := os.Open(fname)
if err != nil {
return err
}
err = this.Load(fp)
if err != nil {
fp.Close()
return err
}
return fp.Close()
}
func (this *CacheGo) Items() map[string]Item {
this.mu.RLock()
defer this.mu.RUnlock()
m := make(map[string]Item, len(this.items))
now := time.Now().UnixNano()
for k, v := range this.items {
if v.Expiration > 0 {
if now > v.Expiration {
continue
}
}
m[k] = v
}
return m
}
func (this *CacheGo) ItemCount() int {
this.mu.RLock()
n := len(this.items)
this.mu.RUnlock()
return n
}
func (this *CacheGo) Flush() {
this.mu.Lock()
this.items = map[string]Item{}
this.mu.Unlock()
}
func (this *CacheGo) get(k string) (interface{}, bool) {
item, found := this.items[k]
if !found {
return nil, false
}
// "Inlining" of Expired
if item.Expiration > 0 {
if time.Now().UnixNano() > item.Expiration {
return nil, false
}
}
return item.Object, true
}
func (this *CacheGo) set(k string, x interface{}, d time.Duration) {
var e int64
if d > 0 {
e = time.Now().Add(d).UnixNano()
}
this.items[k] = Item{
Object: x,
Expiration: e,
}
}
func (this *CacheGo) delete(k string) (interface{}, bool) {
if this.onEvicted != nil {
if v, found := this.items[k]; found {
delete(this.items, k)
return v.Object, true
}
}
delete(this.items, k)
return nil, false
}