go_dreamfactory/modules/entertainment/api_ready.go
2023-10-20 12:44:36 +08:00

27 lines
660 B
Go

package entertainment
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
//参数校验
func (this *apiComp) ReadyCheck(session comm.IUserSession, req *pb.EntertainReadyReq) (errdata *pb.ErrorData) {
if req.Roomid == "" {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
}
return
}
func (this *apiComp) Ready(session comm.IUserSession, req *pb.EntertainReadyReq) (errdata *pb.ErrorData) {
this.module.gameMgr.RoomDistribute(req.Roomid, session, "ready", req)
session.SendMsg(string(this.module.GetType()), "ready", &pb.EntertainReadyResp{
Ready: true,
})
return
}