go_dreamfactory/modules/mainline/api_shopbuy.go
2023-08-23 16:11:08 +08:00

106 lines
2.6 KiB
Go

package mainline
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
// 参数校验
func (this *apiComp) ShopBuyCheck(session comm.IUserSession, req *pb.MainlineShopBuyReq) (errdata *pb.ErrorData) {
if req.Shopid == 0 || req.Itemid == 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
return
}
return
}
// 商店购买
func (this *apiComp) ShopBuy(session comm.IUserSession, req *pb.MainlineShopBuyReq) (errdata *pb.ErrorData) {
var (
info *pb.DBMainlineShop
err error
shopConf *cfg.GameMainShopItemData
bUnlock bool
atno []*pb.UserAtno
)
bUnlock = true
errdata = this.ShopBuyCheck(session, req)
if errdata != nil {
return // 参数校验失败直接返回
}
info, err = this.module.modelShop.getMainlineShopData(session.GetUserId())
if err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if shopConf, err = this.module.configure.GetMainShopConf(req.Shopid, req.Itemid); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
// 检查是否需要解锁
if shopConf.Unlock != 0 {
bUnlock = false
if unlock, ok := info.Unlock[req.Shopid]; ok {
for _, v := range unlock.Item {
if v == req.Itemid {
bUnlock = true
}
}
}
}
if !bUnlock {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_MainlineShopUnlock,
Title: pb.ErrorCode_MainlineShopUnlock.ToString(),
}
return
}
if v, ok := info.Buytime[req.Shopid]; !ok {
item := make(map[int32]int32, 0)
item[req.Itemid] = 1
info.Buytime[req.Shopid] = &pb.MlineShopData{
Item: item,
}
} else { // 校验是否达到限购
if v1, ok := v.Item[req.Itemid]; !ok {
v.Item[req.Itemid] += 1
} else {
if shopConf.Bugtime >= v1 { // 限购了 买不了
errdata = &pb.ErrorData{
Code: pb.ErrorCode_MainlineBuyMaxCount,
Title: pb.ErrorCode_MainlineBuyMaxCount.ToString(),
}
return
}
}
}
if errdata = this.module.ConsumeRes(session, shopConf.Need, true); errdata != nil {
return
}
if errdata, atno = this.module.DispenseAtno(session, shopConf.Itemsell, true); errdata != nil {
this.module.DispenseRes(session, shopConf.Need, true)
return
}
this.module.modelShop.updateMainlineShopData(session.GetUserId(), info)
session.SendMsg(string(this.module.GetType()), "shopbuy", &pb.MainlineShopBuyResp{
Info: info,
Item: atno,
})
return
}