go_dreamfactory/modules/sys/module.go

153 lines
3.9 KiB
Go

package sys
import (
"context"
"go_dreamfactory/comm"
"go_dreamfactory/lego/base"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"time"
)
var _ comm.ISys = (*ModuleSys)(nil)
type ModuleSys struct {
modules.ModuleBase
api *apiComp
configure *configureComp
service base.IRPCXService
modelSys *ModelSys
}
func NewModule() core.IModule {
return &ModuleSys{}
}
func (this *ModuleSys) OnInstallComp() {
this.ModuleBase.OnInstallComp()
this.api = this.RegisterComp(new(apiComp)).(*apiComp)
this.modelSys = this.RegisterComp(new(ModelSys)).(*ModelSys)
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
}
//模块初始化
func (this *ModuleSys) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
err = this.ModuleBase.Init(service, module, options)
this.service = service.(base.IRPCXService)
return
}
func (this *ModuleSys) Start() (err error) {
err = this.ModuleBase.Start()
this.service.RegisterFunctionName(string(comm.Rpc_OpendCond), this.OpenCond)
return
}
func (this *ModuleSys) GetType() core.M_Modules {
return comm.ModuleSys
}
func (this *ModuleSys) IsAccess(funcName string, userId string) (errdata *pb.ErrorData) {
return this.modelSys.IsAccess(funcName, userId)
}
func (this *ModuleSys) ValidCond(uid string, conf *cfg.GameOpencondData) string {
return this.modelSys.validCond(uid, conf)
}
func (this *ModuleSys) CheckLvUpCond(session comm.IUserSession, lv int32) {
if cond := this.configure.GetOpencondLv(lv); len(cond) > 0 {
this.AutoActivate(session, cond)
}
}
func (this *ModuleSys) CheckMlineCond(session comm.IUserSession, id int32) {
if cond := this.configure.getOpencondMline(id); len(cond) > 0 {
this.AutoActivate(session, cond)
}
}
func (this *ModuleSys) CheckFriendCond(session comm.IUserSession, id int32) {
if cond := this.configure.getFriendTask(id); len(cond) > 0 {
this.AutoActivate(session, cond)
}
}
func (this *ModuleSys) CheckTaskCond(session comm.IUserSession, num int32) {
if cond := this.configure.getOpencondTask(num); len(cond) > 0 {
// 通知本服
ctx, _ := context.WithTimeout(context.Background(), time.Second*5)
_, err := this.service.RpcGo(
ctx,
comm.Service_Worker,
string(comm.Rpc_OpendCond),
&pb.RPCFriendNumReq{Uid: session.GetUserId(), Cond: cond},
nil)
if err != nil {
this.Errorln(err)
return
}
this.AutoActivate(session, cond)
}
}
// 自动激活
func (this *ModuleSys) AutoActivate(session comm.IUserSession, cids []string) bool {
var (
szOpen []string
)
list, _ := this.modelSys.GetOpenCondList(session.GetUserId())
for _, cid := range cids {
opencfg := this.configure.getOpencondCfgByCid(cid)
if opencfg == nil {
continue
}
if id := this.modelSys.validCond(session.GetUserId(), opencfg); id == "" { // 条件不满足
continue
} else {
if _, ok := list.Cond[cid]; !ok {
list.Cond[cid] = 1
szOpen = append(szOpen, cid)
}
}
}
if len(szOpen) > 0 {
this.modelSys.ChangeOpenCondData(session.GetUserId(), map[string]interface{}{
"cond": list.Cond,
})
}
// 推送变化
session.SendMsg(string(this.GetType()), "open", &pb.SysFuncOpnePush{
Cid: szOpen,
})
return true
}
// 功能开启条件校验
func (this *ModuleSys) CheckOpenCondCfgById(uid string, id string) (bOpen bool, errdata *pb.ErrorData) {
conf, err := this.configure.GetOpenCondCfgById(id)
if err != nil {
bOpen = false
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
if this.ValidCond(uid, conf) != "" {
bOpen = true
}
return
}
func (this *ModuleSys) OpenCond(ctx context.Context, req *pb.RPCFriendNumReq, resp interface{}) (err error) {
if session, ok := this.GetUserSession(req.Uid); ok {
this.AutoActivate(session, req.Cond)
}
return
}