go_dreamfactory/modules/battle/module.go
2022-10-21 14:56:56 +08:00

137 lines
3.5 KiB
Go

package battle
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/base"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
"go_dreamfactory/sys/db"
)
/*
模块名:战斗模块
描述:处理游侠战斗相关业务
开发:李伟
*/
func NewModule() core.IModule {
m := new(Battle)
return m
}
type Battle struct {
modules.ModuleBase
service base.IRPCXService
friend comm.IFriend //好友系统
moonfantasy comm.IMoonFantasy //月之秘境模块
api_comp *apiComp
configure *configureComp
modelBattle *modelBattleComp
}
//模块名
func (this *Battle) GetType() core.M_Modules {
return comm.ModuleBattle
}
//模块初始化接口 注册用户创建角色事件
func (this *Battle) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
err = this.ModuleBase.Init(service, module, options)
this.service = service.(base.IRPCXService)
return
}
func (this *Battle) Start() (err error) {
err = this.ModuleBase.Start()
var module core.IModule
if module, err = this.service.GetModule(comm.ModuleFriend); err != nil {
return
}
this.friend = module.(comm.IFriend)
if module, err = this.service.GetModule(comm.ModuleMoonfantasy); err != nil {
return
}
this.moonfantasy = module.(comm.IMoonFantasy)
return
}
//装备组件
func (this *Battle) OnInstallComp() {
this.ModuleBase.OnInstallComp()
this.api_comp = this.RegisterComp(new(apiComp)).(*apiComp)
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
this.modelBattle = this.RegisterComp(new(modelBattleComp)).(*modelBattleComp)
}
//查询战斗记录
func (this *Battle) QueryBattleRecord(oid string) (code pb.ErrorCode, record *pb.DBBattleRecord) {
var err error
if record, err = this.modelBattle.queryrecord(oid); err != nil {
code = pb.ErrorCode_BattleNoFoundRecord
return
}
return
}
//创建pve战斗
func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVEReq) (code pb.ErrorCode, record *pb.DBBattleRecord) {
var (
conn *db.DBConn
err error
)
if !this.IsCross() {
conn, err = db.Local()
} else {
conn, err = db.ServerDBConn(session.GetServiecTag())
}
if err != nil {
code = pb.ErrorCode_DBError
this.Errorf("session:%v err:", session, err)
return
}
if req.Format == nil || req.Format.Format == nil || len(req.Format.Format) != 5 {
code = pb.ErrorCode_ReqParameterError
return
}
if req.Format.Friendformat != nil && len(req.Format.Friendformat) != 5 {
code = pb.ErrorCode_ReqParameterError
}
if record, code = this.modelBattle.createpve(session, conn, pb.BattleType_pve, req); code != pb.ErrorCode_Success {
return
}
return
}
//创建pve战斗
func (this *Battle) CreatePvbBattle(session comm.IUserSession, req *pb.BattlePVEReq) (code pb.ErrorCode, record *pb.DBBattleRecord) {
var (
conn *db.DBConn
err error
)
if !this.IsCross() {
conn, err = db.Local()
} else {
conn, err = db.ServerDBConn(session.GetServiecTag())
}
if err != nil {
code = pb.ErrorCode_DBError
this.Errorf("session:%v err:", session, err)
return
}
if req.Format == nil || req.Format.Format == nil || len(req.Format.Format) != 5 {
code = pb.ErrorCode_ReqParameterError
return
}
if record, code = this.modelBattle.createpve(session, conn, pb.BattleType_pvb, req); code != pb.ErrorCode_Success {
return
}
return
}
//校验战报是否成功
func (this *Battle) CheckBattleReport(session comm.IUserSession, report *pb.BattleReport) (code pb.ErrorCode, iswin bool) {
this.moonfantasy.Trigger(session, report)
return pb.ErrorCode_Success, true
}