go_dreamfactory/modules/shopcenter/api_Info.go
2023-08-02 17:11:26 +08:00

67 lines
1.6 KiB
Go

package shopcenter
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
// 参数校验
func (this *apiComp) InfoCheck(session comm.IUserSession, req *pb.ShopCenterInfoReq) (errdata *pb.ErrorData) {
return
}
// /获取自己的排行榜信息
func (this *apiComp) Info(session comm.IUserSession, req *pb.ShopCenterInfoReq) (errdata *pb.ErrorData) {
var (
info *pb.DBShopCenter
conf *cfg.GameShopCenterControlData
activitys map[int32]*pb.DBHuodong
ok bool
err error
)
if errdata = this.InfoCheck(session, req); errdata != nil {
return
}
activitys = this.module.modelshop.getactivity()
if info, err = this.module.modelshop.getUserShopCenter(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
for _, v := range info.Item {
if conf, err = this.module.configure.getGameShopCenterControl(v.Id); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
if conf.Type == 1 || conf.Type == 2 {
v.Open = true
continue
}
if _, ok = activitys[comm.XSFundPhysical]; ok && conf.Type == 3 {
v.Open = true
continue
}
if _, ok = activitys[comm.XSFundRecruit]; ok && conf.Type == 4 {
v.Open = true
continue
}
if _, ok = activitys[comm.XSFundExp]; ok && conf.Type == 5 {
v.Open = true
continue
}
}
session.SendMsg(string(this.module.GetType()), "info", &pb.ShopCenterInfoResp{Info: info})
return
}