go_dreamfactory/modules/library/api_getreward.go

59 lines
1.5 KiB
Go

package library
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
//参数校验
func (this *apiComp) GetRewardCheck(session comm.IUserSession, req *pb.LibraryGetRewardReq) (code pb.ErrorCode) {
if req.ObjId == "" || req.Fetterlv == 0 {
code = pb.ErrorCode_ReqParameterError
}
return
}
// 羁绊等级奖励
func (this *apiComp) GetReward(session comm.IUserSession, req *pb.LibraryGetRewardReq) (code pb.ErrorCode, data *pb.ErrorData) {
code = this.GetRewardCheck(session, req)
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
// 配置校验
rsp := &pb.LibraryGetRewardResp{}
fetter := this.module.getLibraryByObjID(session.GetUserId(), req.ObjId)
if fetter == nil {
code = pb.ErrorCode_LibraryNoData
return
}
if conf := this.module.configure.GetFriendData(fetter.Fid, req.Fetterlv); len(conf) == 0 {
code = pb.ErrorCode_ConfigNoFound
return
} else {
if conf[0].FavorabilityLv > fetter.Fetterlv {
code = pb.ErrorCode_LibraryLvReward
return
}
}
if _, ok := fetter.Prize[req.Fetterlv]; ok {
code = pb.ErrorCode_LibraryReward
return
}
// 等级校验
if req.Fetterlv > fetter.Fetterlv {
code = pb.ErrorCode_LibraryLvReward
return
}
fetter.Prize[req.Fetterlv] = 1
// 发奖
mapData := make(map[string]interface{}, 0)
mapData["prize"] = fetter.Prize
this.module.ModifyLibraryData(session.GetUserId(), fetter.Id, mapData) // 更新内存信息
rsp.Data = fetter
session.SendMsg(string(this.module.GetType()), LibraryGetRewardResp, rsp)
return
}