go_dreamfactory/modules/combat/api_challengereceive.go

98 lines
2.4 KiB
Go

package combat
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) ChallengeReceiveCheck(session comm.IUserSession, req *pb.CombatChallengeReceiveReq) (code pb.ErrorCode) {
return
}
///奖励领取
func (this *apiComp) ChallengeReceive(session comm.IUserSession, req *pb.CombatChallengeReceiveReq) (code pb.ErrorCode, data proto.Message) {
var (
iswin bool
info *pb.DBCombatUser
level *cfg.GameCombatLevelData
manster *cfg.GameCombatMansterData
pass bool
// group []*cfg.GameTeachingData
err error
)
if code = this.ChallengeReceiveCheck(session, req); code != pb.ErrorCode_Success {
return
}
if code, iswin = this.module.battle.CheckBattleReport(session, req.Report); code != pb.ErrorCode_Success {
return
}
if iswin {
if info, err = this.module.modelCombat.queryInfo(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
if level, err = this.module.configure.getCombatLevel(info.Currlevel); err != nil {
code = pb.ErrorCode_DBError
return
}
if manster, err = this.module.configure.getGameCombatManster(req.Manster); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
}
for _, v := range info.Passmanster {
if v == req.Manster {
code = pb.ErrorCode_ReqParameterError
return
}
}
info.Passmanster = append(info.Passmanster, req.Manster)
if err = this.module.modelCombat.updateInfo(info); err != nil {
code = pb.ErrorCode_DBError
return
}
this.module.DispenseRes(session, manster.Award, true)
for _, v := range level.Passdroplist {
ispass := false
for _, v1 := range info.Passdrop {
if v == v1 {
ispass = true
}
}
if !ispass {
pass = false
break
}
}
for _, v := range level.PassformatList {
ispass := false
for _, v1 := range info.Passmanster {
if v == v1 {
ispass = true
}
}
if !ispass {
pass = false
break
}
}
if pass {
if err = this.module.modelCombat.delInfo(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
this.module.DispenseRes(session, level.Award, true)
this.module.ModuleRtask.SendToRtask(session, comm.Rtype140, 1, level.Id)
}
}
session.SendMsg(string(this.module.GetType()), "challengereceive", &pb.CombatChallengeReceiveResp{Issucc: true, Pass: pass})
return
}