go_dreamfactory/modules/monkey/configure.go
2023-11-24 14:31:25 +08:00

42 lines
1022 B
Go

package monkey
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
cfg "go_dreamfactory/sys/configure/structs"
)
const (
game_repeatall = "game_repeatall.json"
)
type configureComp struct {
modules.MCompConfigure
module *Monkey
}
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
err = this.LoadConfigure(game_repeatall, cfg.NewGameRepeatAll)
return
}
// 读取装备出售系数配置
func (this *configureComp) getGameRepeatAllData(id int32) (result *cfg.GameRepeatAllData, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_repeatall); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
if result, ok = v.(*cfg.GameRepeatAll).GetDataMap()[id]; !ok {
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_repeatall, id)
return
}
}
return
}