go_dreamfactory/modules/academy/configure.go
2022-11-07 12:05:18 +08:00

60 lines
1.4 KiB
Go

package academy
import (
"fmt"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
cfg "go_dreamfactory/sys/configure/structs"
)
const (
game_teaching = "game_teaching.json"
)
///背包配置管理组件
type configureComp struct {
modules.MCompConfigure
module *Academy
}
//组件初始化接口
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*Academy)
this.LoadConfigure(game_teaching, cfg.NewGameTeaching)
return
}
//查询管卡表
func (this *configureComp) getGameTeaching(id int32) (result *cfg.GameTeachingData, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_teaching); err != nil {
this.module.Errorln(err)
} else {
if result, ok = v.(*cfg.GameTeaching).GetDataMap()[id]; !ok {
err = fmt.Errorf("on found GameMonster:%s", id)
this.module.Errorln(err)
}
}
return
}
//查询管卡表
func (this *configureComp) getGameTeachingByGroup(group int32) (result []*cfg.GameTeachingData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_teaching); err != nil {
this.module.Errorln(err)
} else {
result = make([]*cfg.GameTeachingData, 0)
for _, v := range v.(*cfg.GameTeaching).GetDataMap() {
result = append(result, v)
}
}
return
}