132 lines
3.4 KiB
Go
132 lines
3.4 KiB
Go
package hunting
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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//参数校验
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func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.HuntingChallengeReq) (errdata *pb.ErrorData) {
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if req.BossType <= 0 && req.Difficulty > 0 || req.Battle == nil {
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code = pb.ErrorCode_ReqParameterError
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return
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}
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return
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}
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///挑战主线关卡
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func (this *apiComp) Challenge(session comm.IUserSession, req *pb.HuntingChallengeReq) (errdata *pb.ErrorData) {
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var (
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ps int32
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)
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code = this.ChallengeCheck(session, req)
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if code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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}
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hunting, err := this.module.modelHunting.getHuntingList(session.GetUserId())
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if err != nil {
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code = pb.ErrorCode_PagodaNotFound
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return
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}
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cfgData, err := this.module.configure.GetHuntingBossConfigData(req.BossType, req.Difficulty)
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if err != nil {
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code = pb.ErrorCode_ConfigNoFound
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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}
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if v1, ok := hunting.Ps[req.BossType]; ok && v1 == 0 {
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if code = this.module.ConsumeRes(session, cfgData.PsMg, true); code != pb.ErrorCode_Success { // 扣1点
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return
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}
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} else {
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for _, v := range cfgData.PsConsume {
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if v.A == "attr" && v.T == "ps" {
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ps += v.N
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}
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}
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for _, v := range cfgData.PsMg {
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if v.A == "attr" && v.T == "ps" {
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ps += v.N
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}
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}
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psAnt := &cfg.Gameatn{ // 构建一个atn 对象
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A: "attr",
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T: "ps",
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N: ps,
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}
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if code = this.module.ConsumeRes(session, []*cfg.Gameatn{psAnt}, true); code != pb.ErrorCode_Success {
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return
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}
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hunting.Ps[req.BossType] = ps
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this.module.modelHunting.modifyHuntingDataByObjId(session.GetUserId(), map[string]interface{}{
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"ps": hunting.Ps,
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})
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}
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// if code = this.module.CheckRes(session, cfgData.PsConsume); code != pb.ErrorCode_Success {
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// if req.AutoBuy { // 不够的时候看是否能自动购买
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// var count int32
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// for _, v := range cfgData.PsConsume {
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// if v.N > 0 {
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// count += v.N
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// }
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// }
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// if code = this.module.ModuleItems.BuyUnifiedTicket(session, count); code != pb.ErrorCode_Success {
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// return
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// }
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// } else {
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// code = pb.ErrorCode_VikingMaxChallengeCount
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// return
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// }
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// }
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value, ok := hunting.Boss[req.BossType]
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if !ok { // 类型校验
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hunting.Boss[req.BossType] = 1
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}
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if value < req.Difficulty-1 {
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code = pb.ErrorCode_HuntingLvErr
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return
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}
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code, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
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Ptype: pb.PlayType_hunting,
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Title: "",
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Format: req.Battle,
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Mformat: cfgData.Boss,
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})
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if code != pb.ErrorCode_Success {
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return
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}
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session.SendMsg(string(this.module.GetType()), HuntingChallengeResp, &pb.HuntingChallengeResp{
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Info: &pb.BattleInfo{
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Id: record.Id,
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Title: record.Title,
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Rulesid: cfgData.BattleReadyID,
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Btype: record.Btype,
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Ptype: record.Ptype,
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RedCompId: record.RedCompId,
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Redflist: record.Redflist,
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BlueCompId: record.BlueCompId,
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Buleflist: record.Buleflist,
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},
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BossType: req.BossType,
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Difficulty: req.Difficulty,
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})
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if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
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this.chat.SendSysChatToWorld(comm.ChatSystem15, nil, req.BossType, req.Difficulty, user.Name)
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} else {
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this.module.Errorf("no found userdata uid:%s", session.GetUserId())
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}
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return
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}
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