35 lines
1000 B
Go
35 lines
1000 B
Go
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
package cfg
|
|
|
|
type GameHeroAwaken struct {
|
|
_dataList []*GameHeroAwakenData
|
|
}
|
|
|
|
func NewGameHeroAwaken(_buf []map[string]interface{}) (*GameHeroAwaken, error) {
|
|
_dataList := make([]*GameHeroAwakenData, 0, len(_buf))
|
|
for _, _ele_ := range _buf {
|
|
if _v, err2 := DeserializeGameHeroAwakenData(_ele_); err2 != nil {
|
|
return nil, err2
|
|
} else {
|
|
_dataList = append(_dataList, _v)
|
|
}
|
|
}
|
|
return &GameHeroAwaken{_dataList:_dataList}, nil
|
|
}
|
|
|
|
func (table *GameHeroAwaken) GetDataList() []*GameHeroAwakenData {
|
|
return table._dataList
|
|
}
|
|
|
|
func (table *GameHeroAwaken) Get(index int) *GameHeroAwakenData {
|
|
return table._dataList[index]
|
|
}
|
|
|