go_dreamfactory/sys/configure/structs/game.chatChannelComData.go
2022-08-18 15:09:34 +08:00

40 lines
1.3 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameChatChannelComData struct {
Key string
Value int32
Dec string
}
const TypeId_GameChatChannelComData = 1947894588
func (*GameChatChannelComData) GetTypeId() int32 {
return 1947894588
}
func (_v *GameChatChannelComData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value"].(float64); !_ok_ { err = errors.New("value error"); return }; _v.Value = int32(_tempNum_) }
{ var _ok_ bool; if _v.Dec, _ok_ = _buf["dec"].(string); !_ok_ { err = errors.New("dec error"); return } }
return
}
func DeserializeGameChatChannelComData(_buf map[string]interface{}) (*GameChatChannelComData, error) {
v := &GameChatChannelComData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}