go_dreamfactory/sys/configure/structs/Game.buzkashiOpenData.go
2023-04-21 21:08:54 +08:00

44 lines
1.8 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameBuzkashiOpenData struct {
Num int32
Shtime int32
Smtime int32
Ehtime int32
Emtime int32
}
const TypeId_GameBuzkashiOpenData = 778618407
func (*GameBuzkashiOpenData) GetTypeId() int32 {
return 778618407
}
func (_v *GameBuzkashiOpenData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["num"].(float64); !_ok_ { err = errors.New("num error"); return }; _v.Num = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["shtime"].(float64); !_ok_ { err = errors.New("shtime error"); return }; _v.Shtime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["smtime"].(float64); !_ok_ { err = errors.New("smtime error"); return }; _v.Smtime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ehtime"].(float64); !_ok_ { err = errors.New("ehtime error"); return }; _v.Ehtime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["emtime"].(float64); !_ok_ { err = errors.New("emtime error"); return }; _v.Emtime = int32(_tempNum_) }
return
}
func DeserializeGameBuzkashiOpenData(_buf map[string]interface{}) (*GameBuzkashiOpenData, error) {
v := &GameBuzkashiOpenData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}