go_dreamfactory/sys/configure/structs/Game.DrawWeightData.go
2023-06-26 17:02:25 +08:00

42 lines
1.6 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameDrawWeightData struct {
Id int32
Dtype int32
Key int32
Weight int32
}
const TypeId_GameDrawWeightData = 2007215138
func (*GameDrawWeightData) GetTypeId() int32 {
return 2007215138
}
func (_v *GameDrawWeightData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["dtype"].(float64); !_ok_ { err = errors.New("dtype error"); return }; _v.Dtype = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weight"].(float64); !_ok_ { err = errors.New("weight error"); return }; _v.Weight = int32(_tempNum_) }
return
}
func DeserializeGameDrawWeightData(_buf map[string]interface{}) (*GameDrawWeightData, error) {
v := &GameDrawWeightData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}