go_dreamfactory/modules/sociaty/api_cross_members.go
2023-06-06 14:36:57 +08:00

32 lines
788 B
Go

package sociaty
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
)
// 公会成员列表
func (this *apiComp) MembersCheck(session comm.IUserSession, req *pb.SociatyMembersReq) (errdata *pb.ErrorData) {
return
}
func (this *apiComp) Members(session comm.IUserSession, req *pb.SociatyMembersReq) (errdata *pb.ErrorData) {
uid := session.GetUserId()
sociaty := this.module.modelSociaty.getUserSociaty(uid)
if sociaty == nil {
this.module.Error("当前玩家所在的公会未找到", log.Field{Key: "uid", Value: uid})
return
}
// 成员列表
members := this.module.modelSociaty.members(sociaty)
rsp := &pb.SociatyMembersResp{
List: members,
}
session.SendMsg(string(this.module.GetType()), SociatySubTypeMembers, rsp)
return
}