go_dreamfactory/modules/sociaty/api_cross_log.go
2023-06-06 14:36:57 +08:00

36 lines
817 B
Go

package sociaty
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
)
// 公会日志
func (this *apiComp) LogCheck(session comm.IUserSession, req *pb.SociatyLogReq) (errdata *pb.ErrorData) {
return
}
func (this *apiComp) Log(session comm.IUserSession, req *pb.SociatyLogReq) (errdata *pb.ErrorData) {
uid := session.GetUserId()
sociaty := this.module.modelSociaty.getUserSociaty(uid)
if sociaty == nil {
this.module.Error("当前玩家所在的公会未找到", log.Field{Key: "uid", Value: uid})
return
}
// 日志列表
sl := this.module.modelSociatyLog.logList(sociaty.Id)
rsp := &pb.SociatyLogResp{
Log: &pb.DBSociatyLog{
SociatyId: sociaty.Id,
List: sl,
},
}
session.SendMsg(string(this.module.GetType()), SociatySubTypeLog, rsp)
return
}