go_dreamfactory/modules/friend/api_cross_apply.go
2023-06-06 15:05:31 +08:00

149 lines
3.7 KiB
Go

package friend
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
"go_dreamfactory/utils"
)
//好友申请
func (this *apiComp) ApplyCheck(session comm.IUserSession, req *pb.FriendApplyReq) (errdata *pb.ErrorData) {
if req.FriendId == "" {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
this.module.Error("好友申请参数错误", log.Field{Key: "uid", Value: session.GetUserId()}, log.Field{Key: "params", Value: req.String()})
}
return
}
func (this *apiComp) Apply(session comm.IUserSession, req *pb.FriendApplyReq) (errdata *pb.ErrorData) {
if errdata = this.ApplyCheck(session, req); errdata != nil {
return
}
var (
err error
self *pb.DBFriend
target *pb.DBFriend
)
uid := session.GetUserId()
//判断是否是自己
if req.FriendId == uid {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_FriendNotSelf,
Title: pb.ErrorCode_FriendNotSelf.ToString(),
}
return
}
//获取玩家自己好友数据
self = this.module.modelFriend.GetFriend(uid)
if self == nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_FriendSelfNoData,
Title: pb.ErrorCode_FriendSelfNoData.ToString(),
}
return
}
globalConf := this.module.globalConf
//判断是否超过最大好友数量
if len(self.FriendIds) >= int(globalConf.FriendMaxnum) {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_FriendSelfMax,
Title: pb.ErrorCode_FriendSelfMax.ToString(),
}
return
}
//判断是否是好友
if _, ok := utils.Find(self.FriendIds, req.FriendId); ok {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_FriendYet,
Title: pb.ErrorCode_FriendYet.ToString(),
}
return
}
//获取好友数据
target = this.module.modelFriend.GetFriend(req.FriendId)
if target == nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_FriendTargetNoData,
Title: pb.ErrorCode_FriendTargetNoData.ToString(),
}
return
}
//判断自己是否在目标用户的申请列表中
if _, ok := utils.Find(target.ApplyIds, self.Uid); ok {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_FriendApplyYet,
Title: pb.ErrorCode_FriendApplyYet.ToString(),
}
return
}
//判断对方是否也超过最大好友数量
if len(target.FriendIds) >= int(globalConf.FriendMaxnum) {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_FriendTargetMax,
Title: pb.ErrorCode_FriendTargetMax.ToString(),
}
return
}
//判断目标用户是否在黑名单中
if _, ok := utils.Find(self.BlackIds, req.FriendId); ok {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_FriendSelfBlackYet,
Title: pb.ErrorCode_FriendSelfBlackYet.ToString(),
}
return
}
//判断是否在对方的黑名单中
if _, ok := utils.Find(target.BlackIds, self.Uid); ok {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_FriendTargetBlackYet,
Title: pb.ErrorCode_FriendTargetBlackYet.ToString(),
}
return
}
//将自己加入到目标用户的申请列表中
if target.ApplyIds == nil {
target.ApplyIds = []string{}
}
target.ApplyIds = append(target.ApplyIds, session.GetUserId())
if err = this.module.modelFriend.Change(req.FriendId, map[string]interface{}{
"applyIds": target.ApplyIds,
}); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_FriendApplyError,
Title: pb.ErrorCode_FriendApplyError.ToString(),
}
this.module.Error("好友申请",
log.Field{Key: "uid", Value: uid},
log.Field{Key: "params", Value: req.FriendId},
log.Field{Key: "err", Value: err.Error()},
)
return
}
resp := &pb.FriendApplyResp{
UserId: session.GetUserId(),
FriendId: req.FriendId,
}
session.SendMsg(string(this.module.GetType()), FriendSubTypeApply, resp)
return
}