473 lines
13 KiB
Go
473 lines
13 KiB
Go
package battle
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import (
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"context"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/base"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/db"
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"time"
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)
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/*
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模块名:战斗模块
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描述:处理游侠战斗相关业务
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开发:李伟
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*/
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func NewModule() core.IModule {
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m := new(Battle)
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return m
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}
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type Battle struct {
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modules.ModuleBase
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service base.IRPCXService
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options *Options
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friend comm.IFriend //好友系统
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moonfantasy comm.IMoonFantasy //月之秘境模块
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pvp comm.IPvp //实时pvp
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api_comp *apiComp
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configure *configureComp
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modelBattle *modelBattleComp
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clientmgr *battleClientMgrComp //c#战斗客户端端管理
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}
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// 模块名
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func (this *Battle) GetType() core.M_Modules {
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return comm.ModuleBattle
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}
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func (this *Battle) NewOptions() (options core.IModuleOptions) {
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return new(Options)
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}
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// 模块初始化接口 注册用户创建角色事件
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func (this *Battle) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
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err = this.ModuleBase.Init(service, module, options)
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this.service = service.(base.IRPCXService)
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this.options = options.(*Options)
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return
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}
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func (this *Battle) Start() (err error) {
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if err = this.ModuleBase.Start(); err != nil {
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return
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}
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var module core.IModule
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if module, err = this.service.GetModule(comm.ModuleFriend); err != nil {
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return
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}
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this.friend = module.(comm.IFriend)
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if module, err = this.service.GetModule(comm.ModuleMoonfantasy); err != nil {
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return
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}
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this.moonfantasy = module.(comm.IMoonFantasy)
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if module, err = this.service.GetModule(comm.ModulePvp); err != nil {
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return
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}
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this.pvp = module.(comm.IPvp)
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return
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}
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// 装备组件
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func (this *Battle) OnInstallComp() {
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this.ModuleBase.OnInstallComp()
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this.api_comp = this.RegisterComp(new(apiComp)).(*apiComp)
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this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
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this.modelBattle = this.RegisterComp(new(modelBattleComp)).(*modelBattleComp)
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this.clientmgr = this.RegisterComp(new(battleClientMgrComp)).(*battleClientMgrComp)
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}
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// 查询战斗记录
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func (this *Battle) QueryBattleRecord(oid string) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var err error
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if record, err = this.modelBattle.queryrecord(oid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_BattleNoFoundRecord,
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Title: pb.ErrorCode_BattleNoFoundRecord.ToString(),
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}
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return
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}
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return
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}
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// 创建pve战斗
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func (this *Battle) CreateEveBattle(session comm.IUserSession, req *pb.BattleEVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conn *db.DBConn
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err error
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)
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if !this.IsCross() {
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conn, err = db.Local()
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} else {
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conn, err = db.ServerDBConn(session.GetServiecTag())
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}
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if err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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this.Errorf("session:%v err:", session, err)
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return
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}
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if record, errdata = this.modelBattle.createeve(session, conn, pb.BattleType_eve, req); errdata != nil {
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return
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}
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return
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}
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// 创建pve战斗
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func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conn *db.DBConn
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err error
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)
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if !this.IsCross() {
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conn, err = db.Local()
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} else {
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conn, err = db.ServerDBConn(session.GetServiecTag())
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}
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if err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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this.Errorf("session:%v err:", session, err)
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return
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}
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if req.Format == nil || req.Format.Format == nil || len(req.Format.Format) != 5 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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return
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}
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if req.Format.Friendformat != nil && len(req.Format.Friendformat) != 5 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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}
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var flag bool
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for _, v := range req.Format.Friendformat {
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if v != "" {
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flag = true
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// this.ModuleBuried.SendToRtask(session, comm.Rtype108, 1)
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go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype108, 1))
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break
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}
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}
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if record, errdata = this.modelBattle.createpve(session, conn, pb.BattleType_pve, req); errdata != nil {
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return
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}
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if flag {
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go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype12, 1))
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}
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return
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}
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// 创建pve战斗
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func (this *Battle) CreatePvbBattle(session comm.IUserSession, req *pb.BattlePVBReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conn *db.DBConn
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err error
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)
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if !this.IsCross() {
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conn, err = db.Local()
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} else {
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conn, err = db.ServerDBConn(session.GetServiecTag())
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}
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if err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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this.Errorf("session:%v err:", session, err)
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return
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}
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if req.Format == nil || len(req.Format) == 0 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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return
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}
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if record, errdata = this.modelBattle.createpvb(session, conn, pb.BattleType_pvb, req); errdata != nil {
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return
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}
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return
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}
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// 创建pve战斗
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func (this *Battle) CreatePvpBattle(session comm.IUserSession, req *pb.BattlePVPReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conn *db.DBConn
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err error
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)
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if !this.IsCross() {
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conn, err = db.Local()
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} else {
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conn, err = db.ServerDBConn(session.GetServiecTag())
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}
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if err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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this.Errorf("session:%v err:", session, err)
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return
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}
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if record, errdata = this.modelBattle.createpvp(session, conn, pb.BattleType_pvp, req); errdata != nil {
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return
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}
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return
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}
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// 只有跨服环境下才可使用
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func (this *Battle) CreateRtPvpBattle(req *pb.BattleRTPVPReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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redmodel *db.DBModel
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bluemodel *db.DBModel
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err error
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)
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if !this.IsCross() {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_Exception,
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Title: pb.ErrorCode_Exception.ToString(),
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}
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return
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}
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if redmodel, err = this.GetDBModelByUid(req.RedCompId, comm.TableHero); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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if bluemodel, err = this.GetDBModelByUid(req.BlueCompId, comm.TableHero); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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if record, errdata = this.modelBattle.creatertpvp(redmodel, bluemodel, pb.BattleType_rtpvp, req); errdata != nil {
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return
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}
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return
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}
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// 创建连续战斗
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func (this *Battle) CreateLPVEBattle(session comm.IUserSession, req *pb.BattleLPVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conn *db.DBConn
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err error
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)
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if !this.IsCross() {
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conn, err = db.Local()
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} else {
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conn, err = db.ServerDBConn(session.GetServiecTag())
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}
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if err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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this.Errorf("session:%v err:", session, err)
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return
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}
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if req.Format == nil || req.Format.Format == nil || len(req.Format.Format) != 5 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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return
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}
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if req.Format.Friendformat != nil && len(req.Format.Friendformat) != 5 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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}
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var flag bool
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for _, v := range req.Format.Friendformat {
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if v != "" {
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flag = true
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// this.ModuleBuried.SendToRtask(session, comm.Rtype108, 1)
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go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype108, 1))
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break
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}
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}
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if record, errdata = this.modelBattle.createlpve(session, conn, pb.BattleType_lpev, req); errdata != nil {
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return
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}
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if flag {
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go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype12, 1))
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}
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return
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}
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// /创建角色列表 更具Format表格
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func (this *Battle) CreateRolesByFormat(fid int32) (captain int32, roles []*pb.BattleRole, errdata *pb.ErrorData) {
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captain, roles, errdata = this.modelBattle.createMasterRoles(2, 0, fid)
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return
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}
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// /创建角色列表 更具英雄列表
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func (this *Battle) CreateRolesByHeros(heros []*pb.DBHero) (roles []*pb.BattleRole, errdata *pb.ErrorData) {
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roles = make([]*pb.BattleRole, len(heros))
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for i, v := range heros {
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if v != nil {
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if roles[i], errdata = this.modelBattle.createBattleRole(v, 200+i, i); errdata != nil {
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return
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}
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}
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}
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return
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}
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// /获取战斗详情
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func (this *Battle) GetBattleInfo(req *pb.BattleGetInfoReq) (errdata *pb.ErrorData, resp *pb.BattleGetInfoResp) {
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this.Debug("GetBattleInfo", log.Field{Key: "req", Value: req})
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var (
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ctx context.Context
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err error
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)
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ctx, _ = context.WithTimeout(context.Background(), time.Second*5)
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if resp, err = this.clientmgr.GetInfo(ctx, req); err != nil {
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this.Errorln(err)
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_RpcFuncExecutionError,
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Title: pb.ErrorCode_RpcFuncExecutionError.ToString(),
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}
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}
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return
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}
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// 创建战斗服务
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func (this *Battle) CreateBattleServer(req *pb.BattleInfo) (errdata *pb.ErrorData) {
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this.Debug("CreateBattleServer", log.Field{Key: "req", Value: req})
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var (
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resp *pb.BattleCreateServerResp
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ctx context.Context
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err error
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)
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ctx, _ = context.WithTimeout(context.Background(), time.Second*5)
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if resp, err = this.clientmgr.CreateBattle(ctx, &pb.BattleCreateServerReq{Info: req}); err != nil {
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this.Errorln(err)
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_RpcFuncExecutionError,
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Title: pb.ErrorCode_RpcFuncExecutionError.ToString(),
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}
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}
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if !resp.Issucc {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_BattleCreateFailed,
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Title: pb.ErrorCode_BattleCreateFailed.ToString(),
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}
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}
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return
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}
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func (this *Battle) InCmdBattle(req *pb.BattleInCmdReq) (errdata *pb.ErrorData) {
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var (
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resp *pb.BattleInCmdResp
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ctx context.Context
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err error
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)
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ctx, _ = context.WithTimeout(context.Background(), time.Second*5)
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if resp, err = this.clientmgr.InCmdBattle(ctx, req); err != nil {
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this.Errorln(err)
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_RpcFuncExecutionError,
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Title: pb.ErrorCode_RpcFuncExecutionError.ToString(),
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}
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}
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if !resp.Issucc {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_BattleInCmdFailed,
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Title: pb.ErrorCode_BattleInCmdFailed.ToString(),
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}
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}
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return
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}
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// pvp认输
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func (this *Battle) ConcedeBattle(req *pb.BattleConcedeReq) (errdata *pb.ErrorData) {
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var (
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resp *pb.BattleConcedeResp
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err error
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)
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if resp, err = this.clientmgr.ConcedeBattle(context.Background(), req); err != nil {
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this.Errorln(err)
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_RpcFuncExecutionError,
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Title: pb.ErrorCode_RpcFuncExecutionError.ToString(),
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}
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}
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if !resp.Issucc {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_BattleInCmdFailed,
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Title: pb.ErrorCode_BattleInCmdFailed.ToString(),
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}
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}
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return
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}
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// 校验战报是否成功
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func (this *Battle) CheckBattleReport(session comm.IUserSession, report *pb.BattleReport) (errdata *pb.ErrorData, iswin bool) {
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var (
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reply *pb.BattleCheckResults
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ctx context.Context
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err error
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)
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if report == nil {
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iswin = false
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return
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}
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if this.options.OpenCheck {
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stime := time.Now()
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ctx, _ = context.WithTimeout(context.Background(), time.Second*5)
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if reply, err = this.clientmgr.CheckBattle(ctx, report); err != nil || !reply.Ischeck {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_BattleValidationFailed,
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Title: pb.ErrorCode_BattleValidationFailed.ToString(),
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}
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this.Error("[Battle Check]",
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log.Field{Key: "t", Value: time.Since(stime).Milliseconds()},
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log.Field{Key: "reply", Value: reply.String()},
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log.Field{Key: "err", Value: err.Error()},
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)
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return
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}
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this.Debug("[Battle Check]",
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log.Field{Key: "t", Value: time.Since(stime).Milliseconds()},
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log.Field{Key: "reply", Value: reply.String()},
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)
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}
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this.moonfantasy.Trigger(session, report)
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for _, v := range report.Completetask {
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// this.ModuleBuried.SendToRtask(session, comm.Rtype157, int32(report.Info.Ptype), v)
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go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype157, int32(report.Info.Ptype), v))
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}
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if (report.WinSide == 1 && report.Info.RedCompId == session.GetUserId()) || (report.WinSide == 2 && report.Info.BlueCompId == session.GetUserId()) {
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return nil, true
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} else {
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return nil, false
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}
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}
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