95 lines
2.1 KiB
Go
95 lines
2.1 KiB
Go
package friend
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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"go_dreamfactory/utils"
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"google.golang.org/protobuf/proto"
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)
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func (this *apiComp) RandlistCheck(session comm.IUserSession, req *pb.FriendRandlistReq) (code pb.ErrorCode) {
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return
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}
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func (this *apiComp) Randlist(session comm.IUserSession, req *pb.FriendRandlistReq) (code pb.ErrorCode, data proto.Message) {
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var (
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self *pb.DBFriend
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)
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//在线玩家
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cuList, err := this.moduleFriend.ModuleUser.UserOnlineList()
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if err != nil {
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code = pb.ErrorCode_DBError
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return
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}
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// 只随机选择5个在线玩家
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var randOnlineUsers []string
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if len(cuList) > 5 {
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randArr := utils.Numbers(0, len(cuList), 5)
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for _, v := range randArr {
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if cuList[v] != nil {
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randOnlineUsers = append(randOnlineUsers, cuList[v].Uid)
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}
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}
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} else {
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for _, v := range cuList {
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randOnlineUsers = append(randOnlineUsers, v.Uid)
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}
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}
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// 当前玩家好友数据
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self = this.moduleFriend.modelFriend.GetFriend(session.GetUserId())
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if self == nil {
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code = pb.ErrorCode_FriendSelfNoData
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return
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}
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var userList []*pb.FriendBase
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for _, uid := range randOnlineUsers {
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// 将自己从在线玩家中过滤掉
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if uid == session.GetUserId() {
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continue
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}
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// 将自己的好友从在线玩家中过滤掉
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if _, ok := utils.Findx(self.FriendIds, uid); ok {
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continue
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}
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// 判断当前在线好友是否在自己的申请列表中,如果存在也过滤掉
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target := this.moduleFriend.modelFriend.GetFriend(uid)
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if target == nil {
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continue
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}
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// 获取在线好友的信息
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user := this.moduleFriend.ModuleUser.GetUser(uid)
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if user == nil {
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continue
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}
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base := this.setDefaultFriendUserBaseInfo(uid)
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if base == nil {
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continue
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}
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// 申请过的在线好友,设置申请状态
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if _, ok := utils.Findx(target.ApplyIds, self.Uid); ok {
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base.IsApplied = true
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}
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userList = append(userList, base)
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}
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rsp := &pb.FriendRandlistResp{
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List: userList,
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}
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if err := session.SendMsg(string(this.moduleFriend.GetType()), FriendSubTypeRandList, rsp); err != nil {
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code = pb.ErrorCode_SystemError
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return
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}
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return
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}
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