284 lines
7.5 KiB
Go
284 lines
7.5 KiB
Go
package library
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import (
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"context"
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"errors"
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/base"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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"go.mongodb.org/mongo-driver/bson/primitive"
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)
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type Library struct {
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modules.ModuleBase
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service base.IRPCXService
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modelLibrary *modelLibrary
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modelFetter *modelFetter
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api *apiComp
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configure *configureComp
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}
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func NewModule() core.IModule {
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return &Library{}
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}
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func (this *Library) GetType() core.M_Modules {
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return comm.ModuleLibrary
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}
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func (this *Library) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
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err = this.ModuleBase.Init(service, module, options)
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this.service = service.(base.IRPCXService)
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return
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}
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func (this *Library) OnInstallComp() {
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this.ModuleBase.OnInstallComp()
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this.api = this.RegisterComp(new(apiComp)).(*apiComp)
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this.modelLibrary = this.RegisterComp(new(modelLibrary)).(*modelLibrary)
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this.modelFetter = this.RegisterComp(new(modelFetter)).(*modelFetter)
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this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
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}
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func (this *Library) Start() (err error) {
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err = this.ModuleBase.Start()
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this.service.RegisterFunctionName(string(comm.Rpc_ModuleFetter), this.Rpc_ModuleFetter)
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return
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}
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// 接口信息 更新藏书馆数据
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func (this *Library) ModifyLibraryData(uid string, obj string, data map[string]interface{}) (code pb.ErrorCode) {
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err := this.modelLibrary.modifyLibraryDataByObjId(uid, obj, data)
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if err != nil {
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code = pb.ErrorCode_DBError
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}
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return
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}
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// 获取藏书馆列表
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func (this *Library) GetLibraryList(uid string) []*pb.DBLibrary {
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return this.modelLibrary.getLibraryList(uid)
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}
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// 通过羁绊id 来查询羁绊信息
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func (this *Library) GetLibraryListByFid(uid string, fid int32) *pb.DBLibrary {
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list := this.modelLibrary.getLibraryList(uid)
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for _, v := range list {
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if v.Fid == fid {
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return v
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}
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}
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return nil
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}
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//通过羁绊id 创建多个羁绊信息
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func (this *Library) CreateLibrary(uid string, fid int32, heroConfId string) (code pb.ErrorCode, obj *pb.DBLibrary) {
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obj = &pb.DBLibrary{
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Id: primitive.NewObjectID().Hex(),
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Uid: uid,
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Fid: fid,
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Hero: map[string]int32{},
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Prize: map[int32]int32{},
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Fetterlv: 0,
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}
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conf := this.configure.GetLibraryFetter(fid, 1)
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if conf != nil {
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for _, v := range conf.Hid {
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obj.Hero[v] = 0 // 默认值
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if v == heroConfId {
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obj.Hero[heroConfId] = 1 // 获得的英雄好感度等级为1级
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}
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}
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if err := this.modelLibrary.createLibrary(uid, obj); err != nil {
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code = pb.ErrorCode_DBError
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}
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}
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return
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}
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func (this *Library) ModifyHeroFetterData(uid string, obj string, data map[string]interface{}) (code pb.ErrorCode) {
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err := this.modelFetter.modifyHeroFetterDataByObjId(uid, obj, data)
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if err != nil {
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code = pb.ErrorCode_DBError
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}
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return
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}
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func (this *Library) GetHeroFetterList(uid string) []*pb.DBHeroFetter {
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return this.modelFetter.getHeroFetterList(uid)
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}
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// 创建一条英雄羁绊信息
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func (this *Library) createHeroFetter(uid string, heroConfId string) (obj *pb.DBHeroFetter, code pb.ErrorCode) {
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this.modelFetter.getHeroFetterList(uid)
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obj = &pb.DBHeroFetter{
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Id: primitive.NewObjectID().Hex(),
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Uid: uid,
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Heroid: heroConfId,
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History: make([]int32, 0),
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Favorlv: 1,
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Stroyprize: make([]int32, 0),
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Lvprize: make([]int32, 0),
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}
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if err := this.modelFetter.createHeroFetter(uid, obj); err != nil {
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code = pb.ErrorCode_DBError
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}
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return
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}
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func (this *Library) QueryHeroFetter(uid string) (data []*pb.DBHeroFetter) {
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data = this.GetHeroFetterList(uid)
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return
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}
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func (this *Library) QueryOneHeroFetter(uid string, cid string) *pb.DBHeroFetter {
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_data := this.GetHeroFetterList(uid)
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for _, v := range _data {
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if v.Heroid == cid {
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return v
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}
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}
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return nil
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}
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// 发送prc消息到区服处理
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func (this *Library) SendRpcAddHero(session comm.IUserSession, heroConfId string) (err error) {
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if this.IsCross() {
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if _, err = this.service.AcrossClusterRpcGo( // 给区服发送rpc消息
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context.Background(),
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session.GetServiecTag(),
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comm.Service_Worker,
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string(comm.Rpc_ModuleFetter),
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pb.RPCGeneralReqA2{Param1: session.GetUserId(), Param2: heroConfId},
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nil); err != nil {
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this.Errorln(err)
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}
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return
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}
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return
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}
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// 创建一条羁绊信息
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func (this *Library) AddHeroFetterData(uid, heroConfId string) (code pb.ErrorCode) {
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_conf := this.configure.GetLibraryHero(heroConfId) // 配置表中没有这个英雄数据 直接返回
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if _conf == nil {
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return
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}
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var (
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objFetter *pb.DBHeroFetter // 详细羁绊信息数据
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)
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rsp := &pb.LibraryChangePush{}
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_data := this.QueryOneHeroFetter(uid, heroConfId)
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if _data == nil {
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objFetter, code = this.createHeroFetter(uid, heroConfId)
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if code == pb.ErrorCode_Success {
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rsp.Fetter = append(rsp.Fetter, objFetter)
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} else {
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this.Errorf("createHeroFetter failed:%v,uid:%s,heroid:%s", code, uid, heroConfId)
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}
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}
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for _, fid := range _conf.Fid {
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// 查询是否存在这个羁绊对象
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obj := this.GetLibraryListByFid(uid, fid)
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if obj == nil { // 没有羁绊信息
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code, obj = this.CreateLibrary(uid, fid, heroConfId)
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if code != pb.ErrorCode_Success {
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this.Errorf("CreateLibrary failed: %v,uid:%s,fid:%d", code, uid, fid)
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}
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} else { // 羁绊信息中没有这个heroid 也需要加进来
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for k, v := range obj.Hero {
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if v == 0 && k == heroConfId {
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obj.Hero[k] = 1
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// 重新计算最低等级
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var minLv int32
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conf := this.configure.GetLibraryFetter(obj.Fid, 1)
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list := this.GetHeroFetterList(uid)
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for _, v1 := range conf.Hid {
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for _, v := range list {
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if v.Heroid == v1 {
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if minLv == 0 {
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minLv = v.Favorlv
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}
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if minLv > v.Favorlv {
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minLv = v.Favorlv
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}
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break
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}
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}
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}
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obj.Fetterlv = minLv
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// 同步数据
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mapData := make(map[string]interface{}, 0)
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mapData["hero"] = obj.Hero
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mapData["fetterlv"] = obj.Fetterlv
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this.modelLibrary.modifyLibraryDataByObjId(uid, obj.Id, mapData)
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rsp.Data = append(rsp.Data, obj)
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}
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}
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}
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}
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if len(rsp.Data) != 0 || len(rsp.Fetter) != 0 {
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this.SendMsgToUser(string(this.GetType()), LibraryChangePush, rsp, uid)
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}
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return
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}
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func (this *Library) getLibraryByObjID(uid, oid string) *pb.DBLibrary {
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return this.modelLibrary.getOneLibrary(uid, oid)
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}
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func (this *Library) Rpc_ModuleFetter(ctx context.Context, args *pb.RPCGeneralReqA2, reply *pb.EmptyResp) (err error) {
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this.Debug("Rpc_ModuleFetter", log.Fields{"args": args.String()})
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if args.Param1 == "" || args.Param2 == "" {
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err = errors.New("请求参数错误")
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}
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if session, ok := this.GetUserSession(args.Param1); !ok {
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err = fmt.Errorf("目标用户:%s 不在线", args.Param1)
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return
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} else {
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this.AddHeroFetterData(session.GetUserId(), args.Param2)
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session.Push()
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}
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return
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}
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//与N个英雄好感度等级达到A
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func (this *Library) CheckRtype132(uid string, num int32, lv int32) bool {
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fetter := this.GetHeroFetterList(uid)
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if len(fetter) == 0 {
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return false
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}
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for _, v := range fetter {
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if v.Favorlv >= lv {
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num--
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}
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}
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if num >= 0 {
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return true
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}
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return false
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}
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//与指定英雄好感度等级达到N
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func (this *Library) CheckRtype133(uid string, heroId string, lv int32) bool {
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fetter := this.GetHeroFetterList(uid)
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if len(fetter) == 0 {
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return false
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}
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for _, v := range fetter {
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if v.Heroid == heroId && v.Favorlv >= lv {
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return true
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}
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}
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return false
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}
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