go_dreamfactory/modules/academy/api_challenge.go
2022-11-09 16:30:36 +08:00

57 lines
1.5 KiB
Go

package academy
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.AcademyChallengeReq) (code pb.ErrorCode) {
return
}
///挑战
func (this *apiComp) Challenge(session comm.IUserSession, req *pb.AcademyChallengeReq) (code pb.ErrorCode, data proto.Message) {
var (
level *cfg.GameTeachingData
record *pb.DBBattleRecord
err error
cd pb.ErrorCode
)
defer func() {
if cd == pb.ErrorCode_Success {
session.SendMsg(string(this.module.GetType()), "challenge", &pb.AcademyChallengeResp{Code: cd, Level: req.Level, Info: &pb.BattleInfo{
Id: record.Id,
Title: record.Title,
Btype: record.Btype,
Ptype: record.Ptype,
RedCompId: record.RedCompId,
Redflist: record.Redflist,
BlueCompId: record.BlueCompId,
Buleflist: record.Buleflist,
Tasks: level.Task,
}})
} else {
session.SendMsg(string(this.module.GetType()), "challenge", &pb.AcademyChallengeResp{Code: cd, Info: nil})
}
}()
if cd = this.ChallengeCheck(session, req); cd != pb.ErrorCode_Success {
return
}
if level, err = this.module.configure.getGameTeaching(req.Level); err != nil {
cd = pb.ErrorCode_DBError
return
}
cd, record = this.module.battle.CreateEveBattle(session, &pb.BattleEVEReq{
Ptype: pb.PlayType_academy,
Redformat: level.UsFormatList,
Buleformat: level.FormatList,
})
return
}