38 lines
1.2 KiB
Go
38 lines
1.2 KiB
Go
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
package cfg
|
|
|
|
import "errors"
|
|
|
|
type GamePlayerlvData struct {
|
|
Lv int32
|
|
Exp int32
|
|
}
|
|
|
|
const TypeId_GamePlayerlvData = 927774449
|
|
|
|
func (*GamePlayerlvData) GetTypeId() int32 {
|
|
return 927774449
|
|
}
|
|
|
|
func (_v *GamePlayerlvData)Deserialize(_buf map[string]interface{}) (err error) {
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv"].(float64); !_ok_ { err = errors.New("lv error"); return }; _v.Lv = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["exp"].(float64); !_ok_ { err = errors.New("exp error"); return }; _v.Exp = int32(_tempNum_) }
|
|
return
|
|
}
|
|
|
|
func DeserializeGamePlayerlvData(_buf map[string]interface{}) (*GamePlayerlvData, error) {
|
|
v := &GamePlayerlvData{}
|
|
if err := v.Deserialize(_buf); err == nil {
|
|
return v, nil
|
|
} else {
|
|
return nil, err
|
|
}
|
|
}
|