go_dreamfactory/modules/user/api_res.go
2022-08-12 18:53:51 +08:00

45 lines
1.0 KiB
Go

package user
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"google.golang.org/protobuf/proto"
)
func (this *apiComp) AddResCheck(session comm.IUserSession, req *pb.UserAddResReq) (code pb.ErrorCode) {
if req.Res.A == "" || req.Res.T == "" || req.Res.N <= 0 {
code = pb.ErrorCode_ReqParameterError
}
return
}
func (this *apiComp) AddRes(session comm.IUserSession, req *pb.UserAddResReq) (code pb.ErrorCode, data proto.Message) {
if code = this.AddResCheck(session, req); code != pb.ErrorCode_Success {
return
}
user := this.module.modelUser.GetUser(session.GetUserId())
if user == nil {
code = pb.ErrorCode_UserSessionNobeing
return
}
res := make([]*cfg.Gameatn, 0)
atn := &cfg.Gameatn{
A: req.Res.A,
T: req.Res.T,
N: req.Res.N,
}
res = append(res, atn)
code = this.module.DispenseRes(session, res, true)
if code == pb.ErrorCode_Success {
rsp := &pb.UserAddResResp{
Res: req.Res,
}
session.SendMsg(string(this.module.GetType()), UserSubTypeAddRes, rsp)
}
return
}