go_dreamfactory/modules/rtask/api_reward.go

68 lines
1.6 KiB
Go

package rtask
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
func (this *apiComp) GetRewardCheck(session comm.IUserSession, req *pb.RtaskGetRewardReq) (code pb.ErrorCode) {
if req.RtaskId == 0 {
code = pb.ErrorCode_ReqParameterError
}
return
}
func (this *apiComp) GetReward(session comm.IUserSession, req *pb.RtaskGetRewardReq) (code pb.ErrorCode, data proto.Message) {
if code = this.GetRewardCheck(session, req); code != pb.ErrorCode_Success {
return
}
// 获取支线任务配置
sideConf := this.moduleRtask.configure.getRtaskSidById(req.RtaskSubId)
if sideConf == nil {
code = pb.ErrorCode_ConfigNoFound
log.Errorf("rdtask_side %v no found", req.RtaskSubId)
return
}
//校验是否最后一个任务
if sideConf.NextTid != 0 {
code = pb.ErrorCode_RtaskNoLastOne
return
}
// 获取当前玩家
rtask := this.moduleRtask.modelRtask.GetRtask(session.GetUserId())
if rtask == nil {
code = pb.ErrorCode_RtaskNoRtask
return
}
// 是否已领取奖励
if rtask.IsReward {
code = pb.ErrorCode_RtaskRewarded
return
}
//发奖励
code = this.moduleRtask.DispenseRes(session, sideConf.Reward, true)
update := map[string]interface{}{
"isReward": true,
}
if err := this.moduleRtask.modelRtask.Change(session.GetUserId(), update); err != nil {
code = pb.ErrorCode_SystemError
}
rsp := &pb.RtaskGetRewardResp{
RtaskId: req.RtaskId,
}
if err := session.SendMsg(string(this.moduleRtask.GetType()), RtaskSubTypeReward, rsp); err != nil {
code = pb.ErrorCode_SystemError
}
return
}