go_dreamfactory/modules/moonfantasy/api_trigger.go
2022-09-06 15:57:26 +08:00

87 lines
2.4 KiB
Go

package moonfantasy
import (
"crypto/rand"
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"math/big"
"time"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) TriggerCheck(session comm.IUserSession, req *pb.MoonfantasyTriggerReq) (code pb.ErrorCode) {
return
}
///获取本服聊天消息记录
func (this *apiComp) Trigger(session comm.IUserSession, req *pb.MoonfantasyTriggerReq) (code pb.ErrorCode, data proto.Message) {
var (
globalconf *cfg.GameGlobalData
uexpand *pb.DBUserExpand
boss *cfg.GameDreamlandBoosData
mdata *pb.DBMoonfantasy
chat *pb.DBChat
issucc bool
err error
)
if code = this.TriggerCheck(session, req); code != pb.ErrorCode_Success {
return
}
globalconf = this.module.configure.GetGlobalConf()
n, _ := rand.Int(rand.Reader, big.NewInt(100))
if int32(n.Int64()) < globalconf.DreamlandPro {
issucc = true
} else {
issucc = false
}
if issucc {
if uexpand, err = this.module.ModuleUser.GetUserExpand(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
this.module.Errorln(err)
return
}
if time.Unix(uexpand.MoonfantasyLastTrigger, 0).Day() != time.Now().Day() {
uexpand.MoonfantasyTriggerNum = 0
}
if uexpand.MoonfantasyTriggerNum >= globalconf.DreamlandTriggernum {
return
}
if boss, err = this.module.configure.GetMonster(); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
}
if mdata, err = this.module.modelDream.addDreamData(session.GetUserId(), boss); err != nil {
code = pb.ErrorCode_DBError
return
}
this.module.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{
"moonfantasyTriggerNum": uexpand.MoonfantasyTriggerNum + 1,
"moonfantasyLastTrigger": time.Now().Unix(),
})
chat = &pb.DBChat{
Ctype: pb.ChatType_Moonfantasy,
Suid: session.GetUserId(),
Avatar: req.Avatar,
Uname: req.Uname,
Slv: req.Ulv,
Stag: session.GetServiecTag(),
Content: mdata.Monster,
AppendStr: mdata.Id,
}
this.module.modelDream.noticeuserfriend(session.GetServiecTag(), session.GetUserId(), chat)
session.SendMsg(string(this.module.GetType()), "trigger", &pb.MoonfantasyTriggerResp{Issucc: true, Mid: mdata.Id, Monster: mdata.Monster})
} else {
session.SendMsg(string(this.module.GetType()), "trigger", &pb.MoonfantasyTriggerResp{Issucc: false})
}
return
}