go_dreamfactory/modules/moonfantasy/api_battle.go
2022-09-06 19:09:59 +08:00

95 lines
2.3 KiB
Go

package moonfantasy
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"time"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) BattleCheck(session comm.IUserSession, req *pb.MoonfantasyBattleReq) (code pb.ErrorCode) {
return
}
///挑战怪物请求
func (this *apiComp) Battle(session comm.IUserSession, req *pb.MoonfantasyBattleReq) (code pb.ErrorCode, data proto.Message) {
var (
globalconf *cfg.GameGlobalData
boss *cfg.GameDreamlandBoosData
mdata *pb.DBMoonfantasy
record *pb.DBBattleRecord
cd pb.ErrorCode
err error
)
defer func() {
if cd == pb.ErrorCode_Success {
session.SendMsg(string(this.module.GetType()), "battle", &pb.MoonfantasyBattleResp{
Code: cd,
Monster: mdata.Monster,
Info: &pb.BattleInfo{
Id: record.Id,
Btype: record.Btype,
Ptype: record.Ptype,
RedCompId: record.RedCompId,
Redflist: record.Redflist,
BlueCompId: record.BlueCompId,
Buleflist: record.Buleflist,
},
})
} else {
session.SendMsg(string(this.module.GetType()), "battle", &pb.MoonfantasyBattleResp{Code: cd})
}
}()
if cd = this.BattleCheck(session, req); cd != pb.ErrorCode_Success {
return
}
if mdata, err = this.module.modelDream.queryDreamData(req.Uid, req.Mid); err != nil {
cd = pb.ErrorCode_DBError
return
}
if mdata == nil {
cd = pb.ErrorCode_MoonfantasyHasExpired
return
}
if boss, err = this.module.configure.GetMonsterById(mdata.Monster); err != nil {
cd = pb.ErrorCode_ConfigNoFound
return
}
if mdata.Joinnum >= mdata.Numup {
cd = pb.ErrorCode_MoonfantasyJoinUp
return
}
globalconf = this.module.configure.GetGlobalConf()
if time.Now().Sub(time.Unix(mdata.Ctime, 0)).Seconds() >= float64(globalconf.DreamlandLimit) {
cd = pb.ErrorCode_MoonfantasyHasExpired
return
}
if v, ok := mdata.Record[session.GetUserId()]; ok {
if v >= mdata.Unitmup {
cd = pb.ErrorCode_MoonfantasyDareUp
return
} else {
mdata.Record[session.GetUserId()]++
}
} else {
mdata.Record[session.GetUserId()] = 1
}
cd, record = this.module.battle.CreatePvbBattle(session, &pb.BattlePVEReq{
Ptype: pb.PlayType_moonfantasy,
Leadpos: req.Leadpos,
Teamids: req.Teamids,
Mformat: []int32{boss.Monsterformatid},
})
return
}