114 lines
2.7 KiB
Go
114 lines
2.7 KiB
Go
package linestory
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import (
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"fmt"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/modules"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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const (
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gameLinestoryChapter = "game_linestorychapter.json"
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gameLinestoryTask = "game_linestorytask.json"
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gameLinestoryStagetask = "game_linestorystagetask.json"
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)
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type configureComp struct {
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modules.MCompConfigure
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}
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func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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err = this.MCompConfigure.Init(service, module, comp, options)
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err = this.LoadMultiConfigure(map[string]interface{}{
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gameLinestoryChapter: cfg.NewGameLineStoryChapter,
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gameLinestoryTask: cfg.NewGameLineStoryTask,
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gameLinestoryStagetask: cfg.NewGameLineStoryStageTask,
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})
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return
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}
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func (this *configureComp) getLinestoryChapterCfg() (data *cfg.GameLineStoryChapter, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(gameLinestoryChapter); err != nil {
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return
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} else {
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if data, ok = v.(*cfg.GameLineStoryChapter); !ok {
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err = fmt.Errorf("%T no is *cfg.GameLineStoryChapter", v)
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return
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}
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}
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return
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}
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func (this *configureComp) getLinestoryTaskCfg() (data *cfg.GameLineStoryTask, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(gameLinestoryTask); err != nil {
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return
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} else {
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if data, ok = v.(*cfg.GameLineStoryTask); !ok {
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err = fmt.Errorf("%T no is *cfg.GameLineStoryTask", v)
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return
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}
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}
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return
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}
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func (this *configureComp) getLinestoryStageCfg() (data *cfg.GameLineStoryStageTask, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(gameLinestoryStagetask); err != nil {
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return
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} else {
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if data, ok = v.(*cfg.GameLineStoryStageTask); !ok {
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err = fmt.Errorf("%T no is *cfg.GameLineStoryStageTask", v)
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return
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}
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}
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return
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}
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func (this *configureComp) getLinestoryChapterCfgById(id int32) (data *cfg.GameLineStoryChapterData) {
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if cfg, err := this.getLinestoryChapterCfg(); err != nil {
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log.Errorf("%v", err)
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return
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} else {
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if cfg != nil {
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data = cfg.GetDataMap()[id]
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}
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}
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return
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}
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func (this *configureComp) getLinestoryTaskCfgById(id int32) (data *cfg.GameLineStoryTaskData) {
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if cfg, err := this.getLinestoryTaskCfg(); err != nil {
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log.Errorf("%v", err)
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return
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} else {
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if cfg != nil {
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data = cfg.GetDataMap()[id]
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}
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}
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return
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}
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func (this *configureComp) getLinestoryStageCfgById(id int32) (data *cfg.GameLineStoryStageTaskData) {
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if cfg, err := this.getLinestoryStageCfg(); err != nil {
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log.Errorf("%v", err)
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return
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} else {
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if cfg != nil {
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data = cfg.GetDataMap()[id]
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}
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}
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return
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}
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