go_dreamfactory/modules/auto/api_autoover.go
2022-12-27 17:23:14 +08:00

59 lines
1.5 KiB
Go

package autoBattle
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) AutoOverCheck(session comm.IUserSession, req *pb.BattleAutoOverReq) (code pb.ErrorCode) {
if req.Ptype == pb.PlayType_null || req.Report == nil {
code = pb.ErrorCode_ReqParameterError
return
}
if req.Report.Info == nil {
code = pb.ErrorCode_ReqParameterError
return
}
return
}
func (this *apiComp) AutoOver(session comm.IUserSession, req *pb.BattleAutoOverReq) (code pb.ErrorCode, data proto.Message) {
var (
autoBattle *pb.DBAutoBattle
atno []*pb.UserAtno
)
if code = this.AutoOverCheck(session, req); code != pb.ErrorCode_Success {
return
}
list, err := this.module.modelAutoBattle.getAutoBattleList(session.GetUserId())
if err != nil {
code = pb.ErrorCode_DBError
return
}
for _, v := range list {
if v.Ptype == req.Ptype { // 有正在自动战斗的数据
autoBattle = v
}
}
if autoBattle == nil {
code = pb.ErrorCode_AutoBattleNoData
return
}
// 分析战报 数据
if req.Ptype == pb.PlayType_viking {
if code, atno = this.viking.AutoBattleOver(session, autoBattle.BossId, autoBattle.Difficulty, req.Report, autoBattle); code != pb.ErrorCode_Success {
session.SendMsg(string(this.module.GetType()), "autoover", &pb.BattleAutoOverPush{
Success: false,
})
return
}
}
session.SendMsg(string(this.module.GetType()), "autoover", &pb.BattleAutoOverResp{
Asset: atno,
})
return
}