30 lines
1003 B
Go
30 lines
1003 B
Go
|
|
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
package cfg
|
|
|
|
import "errors"
|
|
|
|
type Game_globalData struct {
|
|
Index string
|
|
Var string
|
|
Intr string
|
|
}
|
|
|
|
func (Game_globalData) GetTypeId() int {
|
|
return -518904471
|
|
}
|
|
|
|
func NewGame_globalData(_buf map[string]interface{}) (_v *Game_globalData, err error) {
|
|
_v = &Game_globalData{}
|
|
{ var _ok_ bool; if _v.Index, _ok_ = _buf["index"].(string); !_ok_ { err = errors.New("index error"); return } }
|
|
{ var _ok_ bool; if _v.Var, _ok_ = _buf["var"].(string); !_ok_ { err = errors.New("var error"); return } }
|
|
{ var _ok_ bool; if _v.Intr, _ok_ = _buf["intr"].(string); !_ok_ { err = errors.New("intr error"); return } }
|
|
return
|
|
}
|