go_dreamfactory/modules/mainline/api_challengeover.go
2022-09-09 17:15:06 +08:00

110 lines
3.6 KiB
Go

package mainline
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"go.mongodb.org/mongo-driver/bson/primitive"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) ChallengeOverCheck(session comm.IUserSession, req *pb.MainlineChallengeOverReq) (code pb.ErrorCode) {
if req.MainlineId == 0 {
code = pb.ErrorCode_ReqParameterError
return
}
return
}
///挑战主线关卡
func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineChallengeOverReq) (code pb.ErrorCode, data proto.Message) {
var (
mainline *pb.DBMainline // 当前章节信息
bBranch bool // 当前挑战关卡是不是分支
res []*cfg.Gameatn // 小章节奖励
)
res = make([]*cfg.Gameatn, 0)
code = this.ChallengeOverCheck(session, req)
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
// 校验关卡存不存在
mainline = this.module.modelMainline.getOneChapterInfo(session.GetUserId(), req.ChapterObj)
if mainline == nil {
code = pb.ErrorCode_MainlineNotFound
return
}
node := this.module.configure.GetMainlineConfigData(int32(req.MainlineId), mainline.Intensity)
if node == nil { // 配置文件校验
code = pb.ErrorCode_MainlineNotFindChapter
return
}
for _, v := range mainline.BranchID {
if v == int32(req.MainlineId) { // 重复挑战
code = pb.ErrorCode_MainlineNotFindChapter
return
}
}
if node.Previoustage != mainline.MainlineId {
code = pb.ErrorCode_MainlineNotFindChapter
return
}
res = append(res, node.Award...)
mainline.MainlineId = int32(req.MainlineId)
if bBranch {
mainline.BranchID = append(mainline.BranchID, int32(req.MainlineId)) // 记录分支关卡
}
mainline.BranchID = append(mainline.BranchID, int32(req.MainlineId))
update := map[string]interface{}{
"mainlineId": req.MainlineId,
"chapterId": mainline.ChapterId,
"branchID": mainline.BranchID,
}
err := this.module.modelMainline.modifyMainlineData(session.GetUserId(), mainline.Id, update)
if err != nil {
code = pb.ErrorCode_DBError
return
}
newChaptConfig := this.module.modelMainline.checkNewCapter(mainline.ChapterId+1, mainline.Intensity, mainline.MainlineId)
if node.EndFlag > 0 { // 切换下个难度
if mainline.Intensity < comm.MaxMainlineIntensity { // 配置文件校验
_data := &pb.DBMainline{}
_data.Id = primitive.NewObjectID().Hex()
_data.ChapterId = 1 // 默认第一章节
_mData := make(map[string]interface{}, 0)
_data.Uid = session.GetUserId()
_data.Intensity = mainline.Intensity + 1 // 难度+1
_mData[_data.Id] = _data
this.module.modelMainline.addNewChapter(session.GetUserId(), _mData)
session.SendMsg(string(this.module.GetType()), MainlineNewChapterPush, &pb.MainlineNewChapterPush{Data: _data})
}
} else if newChaptConfig != nil {
// 如果本章节打完 则创建新的章节
_data := &pb.DBMainline{}
_data.Id = primitive.NewObjectID().Hex()
_data.ChapterId = mainline.ChapterId + 1
_data.MainlineId = int32(req.MainlineId)
_mData := make(map[string]interface{}, 0)
_data.Uid = session.GetUserId()
_mData[_data.Id] = _data
this.module.modelMainline.addNewChapter(session.GetUserId(), _mData)
// 推送新的章节
session.SendMsg(string(this.module.GetType()), MainlineNewChapterPush, &pb.MainlineNewChapterPush{Data: _data})
}
// 发奖
code = this.module.DispenseRes(session, res, true)
if code != pb.ErrorCode_Success {
return
}
session.SendMsg(string(this.module.GetType()), MainlineChallengeOverResp, &pb.MainlineChallengeOverResp{Data: mainline})
return
}