go_dreamfactory/modules/pagoda/api_challenge.go
2022-08-18 19:34:22 +08:00

79 lines
2.3 KiB
Go

package pagoda
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"go.mongodb.org/mongo-driver/bson/primitive"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.PagodaChallengeReq) (code pb.ErrorCode) {
if req.LevelID <= 0 {
code = pb.ErrorCode_ReqParameterError
return
}
return
}
///挑战主线关卡
func (this *apiComp) Challenge(session comm.IUserSession, req *pb.PagodaChallengeReq) (code pb.ErrorCode, data proto.Message) {
code = this.ChallengeCheck(session, req)
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
pagoda, err := this.module.modelPagoda.getPagodaList(session.GetUserId())
if err != nil {
code = pb.ErrorCode_PagodaNotFound
return
}
cfg := this.module.configure.GetPagodaConfigData(req.PagodaType, req.LevelID)
if cfg == nil {
code = pb.ErrorCode_PagodaNotFound
return
}
if pagoda.Type == cfg.PagodaType && cfg.LayerNum != pagoda.PagodaId {
code = pb.ErrorCode_PagodaLevlErr // 挑战关卡数据不匹配
return
}
//// todo 战斗相关
mapData := make(map[string]interface{}, 0)
if pagoda.Type != cfg.PagodaType {
pagoda.Type = cfg.PagodaType
mapData["type"] = pagoda.Type
}
pagoda.Type = req.PagodaType
/////
rst, _ := this.module.modulerank.GetUserRandData(session.GetUserId())
if rst.Uid == "" {
rst.Uid = session.GetUserId()
rst.Id = primitive.NewObjectID().Hex()
rst.Type = req.PagodaType
rst.Nickname = this.module.ModuleUser.GetUser(session.GetUserId()).Name
rst.Lv = this.module.ModuleUser.GetUser(session.GetUserId()).Lv
rst.PagodaId = pagoda.PagodaId
this.module.modulerank.AddRank(session.GetUserId(), rst)
} else {
mapData := make(map[string]interface{}, 0)
mapData["pagodaId"] = cfg.LayerNum
mapData["type"] = pagoda.Type
this.module.modulerank.ChangeUserRank(session.GetUserId(), mapData)
}
/////
// 通关奖励
code = this.module.DispenseRes(session, cfg.Reward, true)
if code != pb.ErrorCode_Success {
return
}
pagoda.PagodaId = cfg.NextLevel // 更新层数
mapData["pagodaId"] = cfg.NextLevel
code = this.module.ModifyPagodaData(session.GetUserId(), mapData)
session.SendMsg(string(this.module.GetType()), PagodaChallengeResp, &pb.PagodaChallengeResp{Data: pagoda})
return
}