go_dreamfactory/modules/enchant/api_ranklist.go
2024-02-06 16:35:45 +08:00

90 lines
2.4 KiB
Go

package enchant
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
//参数校验
func (this *apiComp) RankListCheck(session comm.IUserSession, req *pb.EnchantRankListReq) (errdata *pb.ErrorData) {
return
}
func (this *apiComp) RankList(session comm.IUserSession, req *pb.EnchantRankListReq) (errdata *pb.ErrorData) {
var (
uids []string
ranks []*pb.DBEnchant
ranksmap map[string]*pb.DBEnchant
franks []*pb.DBEnchant
players []*pb.DBEnchantRank
friends []*pb.DBEnchantRank
err error
)
if errdata = this.RankListCheck(session, req); errdata != nil {
return
}
if uids, err = this.module.modelRank.queryRankUser(req.BoosType); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if ranks, err = this.module.modelEnchant.queryPlayers(uids); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
ranksmap = make(map[string]*pb.DBEnchant)
for _, v := range ranks {
ranksmap[v.Uid] = v
}
players = make([]*pb.DBEnchantRank, 0, len(uids))
for _, v := range uids {
if player, ok := ranksmap[v]; ok {
players = append(players, &pb.DBEnchantRank{
Id: player.Uid,
Uinfo: player.Uinfo,
Score: player.Boss[req.BoosType].Score,
Grade: player.Boss[req.BoosType].Grade,
Gradegroup: player.Boss[req.BoosType].Gradegroup,
Battletime: player.Boss[req.BoosType].Battletime,
Line: player.Boss[req.BoosType].Line,
})
}
}
// 获取好友
fids := this.module.ModuleFriend.GetFriendList(session.GetUserId())
if franks, err = this.module.modelEnchant.queryPlayers(fids); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
friends = make([]*pb.DBEnchantRank, len(franks))
for i, v := range franks {
friends[i] = &pb.DBEnchantRank{
Id: v.Uid,
Uinfo: v.Uinfo,
Score: v.Boss[req.BoosType].Score,
Grade: v.Boss[req.BoosType].Grade,
Gradegroup: v.Boss[req.BoosType].Gradegroup,
Line: v.Boss[req.BoosType].Line,
}
}
session.SendMsg(string(this.module.GetType()), "ranklist", &pb.EnchantRankListResp{
Ranks: players,
Friends: friends,
})
return
}