go_dreamfactory/sys/configure/structs/Game.VikingRecommendData.go
2024-01-26 14:40:14 +08:00

74 lines
4.0 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameVikingRecommendData struct {
Id int32
Describe1 string
Describe2 string
Recommendtype1 string
Herolist1 []string
Recommendtype2 string
Herolist2 []string
}
const TypeId_GameVikingRecommendData = 982029792
func (*GameVikingRecommendData) GetTypeId() int32 {
return 982029792
}
func (_v *GameVikingRecommendData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["describe1"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Describe1 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Describe1, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["describe2"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Describe2 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Describe2, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["recommendtype1"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Recommendtype1 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Recommendtype1, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["herolist1"].([]interface{}); !_ok_ { err = errors.New("herolist1 error"); return }
_v.Herolist1 = make([]string, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ string
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
_v.Herolist1 = append(_v.Herolist1, _list_v_)
}
}
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["recommendtype2"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Recommendtype2 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Recommendtype2, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["herolist2"].([]interface{}); !_ok_ { err = errors.New("herolist2 error"); return }
_v.Herolist2 = make([]string, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ string
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
_v.Herolist2 = append(_v.Herolist2, _list_v_)
}
}
return
}
func DeserializeGameVikingRecommendData(_buf map[string]interface{}) (*GameVikingRecommendData, error) {
v := &GameVikingRecommendData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}