126 lines
3.4 KiB
Go
126 lines
3.4 KiB
Go
package gourmet
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"go_dreamfactory/utils"
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"time"
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"google.golang.org/protobuf/proto"
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)
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//参数校验
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func (this *apiComp) CreateOrderCheck(session comm.IUserSession, req *pb.GourmetCreateOrderReq) (code pb.ErrorCode) {
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if len(req.Order) == 0 {
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code = pb.ErrorCode_ReqParameterError
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return
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}
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return
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}
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///美食城创建订单
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func (this *apiComp) CreateOrder(session comm.IUserSession, req *pb.GourmetCreateOrderReq) (code pb.ErrorCode, data proto.Message) {
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var (
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res []*cfg.Gameatn
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costTime int32
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)
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code = this.CreateOrderCheck(session, req)
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if code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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}
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_gourmet, err := this.module.modelGourmet.getGourmetList(session.GetUserId())
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if err != nil {
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code = pb.ErrorCode_DBError
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return
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}
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for _, order := range req.Order {
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if order.FoodCount == 0 {
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continue
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}
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foodtype := order.FoodType
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// 获取技能等级
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skillLv := _gourmet.Skill[foodtype]
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// 计算出需要的时间
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_skillCfg := this.module.configure.GetGourmetConfigData(foodtype, skillLv)
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costTime += _skillCfg.Needtime * order.FoodCount
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}
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if _gourmet.Foods == nil { // 队列数据为nil 直接将订单数据给ta
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_gourmet.Foods = req.Order
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} else {
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for _, v := range req.Order {
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bFound := false
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for _, v1 := range _gourmet.Foods {
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if v.FoodType == v1.FoodType {
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v1.FoodCount += v.FoodCount // 加对应的数量
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bFound = true
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break
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}
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}
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if !bFound {
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_gourmet.Foods = append(_gourmet.Foods, v)
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}
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}
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}
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if _gourmet.CookingFood == nil || (_gourmet.CookingFood != nil && _gourmet.CookingFood.ETime == 0) {
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if _gourmet.Ctime == 0 {
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_gourmet.Ctime = time.Now().Unix()
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}
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if !utils.IsToday(_gourmet.Ctime) {
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_gourmet.Ctime = time.Now().Unix()
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_gourmet.OrderCostTime = 0
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}
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for _, v := range _gourmet.Foods {
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if v.FoodCount > 0 {
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v.FoodCount--
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// 获取生产时间
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_skillCfg := this.module.configure.GetGourmetConfigData(v.FoodType, _gourmet.Skill[v.FoodType])
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_gourmet.CookingFood = &pb.Cooking{
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FoodType: v.FoodType,
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ETime: time.Now().Unix() + int64(_skillCfg.Needtime),
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}
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break
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}
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}
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}
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// 計算耗時
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for _, v := range _gourmet.Foods {
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if v.FoodCount > 0 {
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_skillCfg := this.module.configure.GetGourmetConfigData(v.FoodType, _gourmet.Skill[v.FoodType])
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v.CookTime = _skillCfg.Needtime * v.FoodCount
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}
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}
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if _gourmet.CookingFood != nil && _gourmet.CookingFood.ETime == 0 {
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_gourmet.CookingFood = nil
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}
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// 获取总的下单时长
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cfgCom := this.module.configure.GetGlobalConf()
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if cfgCom == nil {
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return
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}
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if cfgCom.Gourmet < _gourmet.OrderCostTime+costTime { // 大于总时长是不允许的
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code = pb.ErrorCode_GourmetMoreOrderTime
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return
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}
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if code = this.module.ConsumeRes(session, res, true); code != pb.ErrorCode_Success { // 消耗校验
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return
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}
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if code = this.module.DispenseRes(session, res, true); code != pb.ErrorCode_Success { // 真正消耗
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return
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}
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// 校验通过 写数据
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mapData := make(map[string]interface{}, 0)
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mapData["foods"] = _gourmet.Foods
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mapData["orderCostTime"] = _gourmet.OrderCostTime
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mapData["cookingFood"] = _gourmet.CookingFood // 正在做的
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code = this.module.ModifyGourmetData(session.GetUserId(), mapData)
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session.SendMsg(string(this.module.GetType()), GourmetCreateOrderResp, &pb.GourmetCreateOrderResp{Data: _gourmet})
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return
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}
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