go_dreamfactory/modules/caravan/comp_configure.go
2023-04-27 17:03:02 +08:00

111 lines
2.9 KiB
Go

package caravan
import (
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/modules"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
)
const (
game_caravan = "game_itinerant_city.json"
game_caravan_lv = "game_itinerant_lv.json"
game_caravan_reward = "game_itinerant_reward.json"
game_caravan_thing = "game_itinerant_thing.json"
)
///配置管理基础组件
type configureComp struct {
modules.MCompConfigure
}
//组件初始化接口
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
return
}
//加载多个配置文件
func (this *configureComp) LoadMultiConfigure(confs map[string]interface{}) (err error) {
for k, v := range confs {
err = configure.RegisterConfigure(k, v, nil)
if err != nil {
log.Errorf("配置文件:%s解析失败!", k)
break
}
}
return
}
//读取配置数据
func (this *configureComp) GetConfigure(name string) (v interface{}, err error) {
return configure.GetConfigure(name)
}
// 获取列车货物信息
func (this *configureComp) GetCaravanCity(cityId int32) (data *cfg.Gameitinerant_cityData) {
if v, err := this.GetConfigure(game_caravan); err == nil {
if configure, ok := v.(*cfg.Gameitinerant_city); ok {
data = configure.Get(cityId)
return
}
} else {
log.Errorf("get GetCaravanCity conf err:%v", err)
}
return
}
// 获取货物基本信息
func (this *configureComp) GetCaravanLv(lv int32) (data *cfg.Gameitinerant_lvData) {
if v, err := this.GetConfigure(game_caravan_lv); err == nil {
if configure, ok := v.(*cfg.Gameitinerant_lv); ok {
data = configure.Get(lv)
return
}
} else {
log.Errorf("get GetCaravanGoods conf err:%v", err)
}
return
}
func (this *configureComp) GetCaravanGoods(itemId int32) (data *cfg.Gameitinerant_thingData) {
if v, err := this.GetConfigure(game_caravan_thing); err == nil {
if configure, ok := v.(*cfg.Gameitinerant_thing); ok {
data = configure.Get(itemId)
return
}
} else {
log.Errorf("get GetCaravanGoods conf err:%v", err)
}
return
}
func (this *configureComp) GetAllCaravanCity() (data []*cfg.Gameitinerant_cityData) {
if v, err := this.GetConfigure(game_caravan); err == nil {
if configure, ok := v.(*cfg.Gameitinerant_city); ok {
for _, v := range configure.GetDataList() {
data = append(data, v)
}
return
}
} else {
log.Errorf("get GetAllCaravanCity conf err:%v", err)
}
return
}
func (this *configureComp) GetAllCaravanItem() (data []*cfg.Gameitinerant_thingData) {
if v, err := this.GetConfigure(game_caravan_thing); err == nil {
if configure, ok := v.(*cfg.Gameitinerant_thing); ok {
for _, v := range configure.GetDataList() {
data = append(data, v)
}
return
}
} else {
log.Errorf("get GetAllCaravanItem conf err:%v", err)
}
return
}