go_dreamfactory/modules/sys/module.go
2023-09-07 18:57:53 +08:00

160 lines
3.7 KiB
Go

package sys
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/base"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
var _ comm.ISys = (*ModuleSys)(nil)
type ModuleSys struct {
modules.ModuleBase
wtask comm.IWtask
api *apiComp
configure *configureComp
service base.IRPCXService
modelSys *ModelSys
mainline comm.IMainline
pagoda comm.IPagoda
sociaty comm.ISociaty
}
func NewModule() core.IModule {
return &ModuleSys{}
}
func (this *ModuleSys) GetType() core.M_Modules {
return comm.ModuleSys
}
func (this *ModuleSys) OnInstallComp() {
this.ModuleBase.OnInstallComp()
this.api = this.RegisterComp(new(apiComp)).(*apiComp)
this.modelSys = this.RegisterComp(new(ModelSys)).(*ModelSys)
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
}
// 模块初始化
func (this *ModuleSys) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
err = this.ModuleBase.Init(service, module, options)
this.service = service.(base.IRPCXService)
//event.Register(comm.EventFriendChange, this.FriendCountChange)
return
}
func (this *ModuleSys) Start() (err error) {
err = this.ModuleBase.Start()
var module core.IModule
if module, err = this.service.GetModule(comm.ModuleWtask); err != nil {
return
}
this.wtask = module.(comm.IWtask)
if module, err = this.service.GetModule(comm.ModuleMainline); err != nil {
return
}
this.mainline = module.(comm.IMainline)
if module, err = this.service.GetModule(comm.ModulePagoda); err != nil {
return
}
this.pagoda = module.(comm.IPagoda)
if module, err = this.service.GetModule(comm.ModuleSociaty); err != nil {
return
}
this.sociaty = module.(comm.ISociaty)
return
}
func (this *ModuleSys) ValidCond(uid string, conf *cfg.GameOpencondData) string {
return this.modelSys.validCond(uid, conf)
}
func (this *ModuleSys) CheckOpenCond(session comm.IUserSession, itype comm.OpencondType, value int32) {
switch itype {
case comm.OpencondTypePlatlv:
case comm.OpencondTypeMaxmapid:
case comm.OpencondTypeWorldtaskid:
case comm.OpencondTypeFriend:
}
}
// 自动激活
func (this *ModuleSys) AutoActivate(session comm.IUserSession, cids []string) bool {
var (
szOpen []string
)
list, _ := this.modelSys.GetOpenCondList(session.GetUserId())
for _, cid := range cids {
opencfg := this.configure.getOpencondCfgByCid(cid)
if opencfg == nil {
continue
}
if id := this.modelSys.validCond(session.GetUserId(), opencfg); id == "" { // 条件不满足
continue
} else {
if _, ok := list.Cond[cid]; !ok {
list.Cond[cid] = 1
szOpen = append(szOpen, cid)
}
}
}
if len(szOpen) > 0 {
this.modelSys.ChangeOpenCondData(session.GetUserId(), map[string]interface{}{
"cond": list.Cond,
})
}
// 推送变化
session.SendMsg(string(this.GetType()), "open", &pb.SysFuncOpnePush{
Cid: szOpen,
})
return true
}
// 功能开启条件校验
func (this *ModuleSys) CheckOpenCondCfgById(uid string, id string) (bOpen bool, errdata *pb.ErrorData) {
conf, err := this.configure.GetOpenCondCfgById(id)
if err != nil {
bOpen = false
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
if this.ValidCond(uid, conf) != "" {
bOpen = true
}
return
}
func (this *ModuleSys) QueryOpenCondData(uid string) (data map[string]int32, errdata *pb.ErrorData) {
data = make(map[string]int32, 0)
list, err := this.modelSys.GetOpenCondList(uid)
if err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_SystemError,
Message: err.Error(),
}
return
}
for k, v := range list.Cond {
if v == 2 { // 已经开启的功能
data[k] = v
}
}
return
}