go_dreamfactory/modules/capturesheep/configure.go
2023-09-07 14:17:12 +08:00

97 lines
2.5 KiB
Go

package capturesheep
import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
)
const (
game_buzkashiopen = "game_buzkashiopen.json"
game_arenarobot = "game_arenarobot.json" //ai配置表
game_qualifying = "game_qualifying.json" //段位
)
type configureComp struct {
modules.MCompConfigure
module *CaptureSheep
}
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*CaptureSheep)
err = this.LoadMultiConfigure(map[string]interface{}{
game_arenarobot: cfg.NewGameArenaRobot,
game_buzkashiopen: cfg.NewGameBuzkashiOpen,
game_qualifying: cfg.NewGameQualifying,
})
return
}
// 查询开启表
func (this *configureComp) isopen() (open bool) {
var (
v interface{}
config *cfg.GameBuzkashiOpen
currtime string = configure.Now().Format("15:04")
err error
ok bool
)
if v, err = this.GetConfigure(game_buzkashiopen); err != nil {
this.module.Errorln(err)
return
} else {
if config, ok = v.(*cfg.GameBuzkashiOpen); !ok {
err = fmt.Errorf("config type err:%T", v)
return
} else {
for _, v := range config.GetDataList() {
if currtime >= fmt.Sprintf("%d:%d", v.Shtime, v.Smtime) && currtime < fmt.Sprintf("%d:%d", v.Ehtime, v.Emtime) {
open = true
return
}
}
}
}
return
}
//查询积分段位信息
func (this *configureComp) getActiveReward(integral int32) (result *cfg.GameQualifyingData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_qualifying); err != nil {
this.module.Errorln(err)
} else {
for _, v := range v.(*cfg.GameQualifying).GetDataMap() {
if integral >= v.ScoreLow && integral <= v.ScoreUp {
result = v
return
}
}
}
err = fmt.Errorf("未找到 匹配积分:%d段位配置", integral)
return
}
//查询积分段位信息
func (this *configureComp) getActiveRewardById(lv int32) (result *cfg.GameQualifyingData, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_qualifying); err != nil {
this.module.Errorln(err)
} else {
if result, ok = v.(*cfg.GameQualifying).GetDataMap()[lv]; !ok {
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_qualifying, lv)
this.module.Errorln(err)
}
}
return
}