go_dreamfactory/modules/moonfantasy/modelDream.go
2022-10-13 13:46:19 +08:00

186 lines
5.7 KiB
Go

package moonfantasy
import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/mgo"
"go_dreamfactory/lego/sys/redis"
"go_dreamfactory/lego/sys/timewheel"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"go_dreamfactory/sys/db"
"time"
"go.mongodb.org/mongo-driver/bson/primitive"
"go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/x/bsonx"
)
///论坛 数据组件
type modelDreamComp struct {
modules.MCompModel
module *Moonfantasy
}
//组件初始化接口
func (this *modelDreamComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, opt core.IModuleOptions) (err error) {
this.MCompModel.Init(service, module, comp, opt)
this.module = module.(*Moonfantasy)
this.TableName = comm.TableMoonFantasy
this.Expired = 0
//创建uid索引
this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}},
})
return
}
func (this *modelDreamComp) newDreamLock(mid string) (result *redis.RedisMutex, err error) {
return this.module.modelDream.NewRedisMutex(fmt.Sprintf("%s-%s_lock", this.TableName, mid), 5)
}
///添加月之秘境记录
func (this *modelDreamComp) querymfantasy(mid string) (result *pb.DBMoonFantasy, err error) {
result = &pb.DBMoonFantasy{}
if err = this.Get(mid, result); err != nil && err != mongo.ErrNilDocument {
this.module.Errorln(err)
}
return
}
///插叙用户秘境列表
func (this *modelDreamComp) querymfantasys(mids []string) (fantasys []*pb.DBMoonFantasy, err error) {
fantasys = make([]*pb.DBMoonFantasy, 0)
if err = this.Gets(mids, &fantasys); err != nil {
this.module.Errorf("err:%v", err)
}
return
}
///添加月之秘境记录
func (this *modelDreamComp) addDreamData(user *pb.UserInfo, boss *cfg.GameDreamlandBoosData) (result *pb.DBMoonFantasy, err error) {
result = &pb.DBMoonFantasy{
Id: primitive.NewObjectID().Hex(),
Uid: user.Uid,
Monster: boss.Bossid,
Ctime: time.Now().Unix(),
Join: []*pb.UserInfo{user},
Numup: boss.Challengenum,
Unitmup: boss.Fightnum,
Record: make(map[string]int32),
}
if err = this.Add(result.Id, result); err != nil {
this.module.Errorln(err)
}
return
}
//触发月之秘境
func (this *modelDreamComp) trigger(session comm.IUserSession, source *pb.BattleReport) {
var (
user *pb.DBUser
umfantasy *pb.DBUserMFantasy
globalconf *cfg.GameGlobalData
boss *cfg.GameDreamlandBoosData
mdata *pb.DBMoonFantasy
chat *pb.DBChat
err error
)
globalconf = this.module.configure.GetGlobalConf()
if time.Unix(umfantasy.LastTrigger, 0).Day() != time.Now().Day() {
umfantasy.TriggerNum = 0
umfantasy.LastTrigger = time.Now().Unix()
umfantasy.BuyNum = 0
if umfantasy.BattleNum < globalconf.DreamlandFightnum {
umfantasy.BattleNum = globalconf.DreamlandFightnum
}
}
if umfantasy.TriggerNum >= globalconf.DreamlandTriggernum {
return
}
if boss, err = this.module.configure.GetMonster(); err != nil {
this.module.Errorln(err)
return
}
if user = this.module.ModuleUser.GetUser(session.GetUserId()); user == nil {
this.module.Errorf("no found uer:%d", session.GetUserId())
return
}
if umfantasy, err = this.module.modelUserMF.queryUsermfantasy(session.GetUserId()); err != nil {
return
}
if mdata, err = this.module.modelDream.addDreamData(&pb.UserInfo{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar}, boss); err != nil {
return
}
umfantasy.Mfantasys = append(umfantasy.Mfantasys, mdata.Id)
this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{
"mfantasys": umfantasy.Mfantasys,
"triggerNum": umfantasy.TriggerNum,
"lastTrigger": umfantasy.LastTrigger,
"buyNum": umfantasy.BuyNum,
"battleNum": umfantasy.BattleNum,
})
chat = &pb.DBChat{
Ctype: pb.ChatType_Moonfantasy,
Suid: session.GetUserId(),
Avatar: user.Avatar,
Uname: user.Name,
Slv: user.Lv,
Stag: session.GetServiecTag(),
Content: mdata.Monster,
AppendStr: mdata.Id,
}
this.module.modelDream.noticeuserfriend(session, mdata.Id, chat)
session.SendMsg(string(this.module.GetType()), "trigger", &pb.MoonfantasyTriggerPush{Issucc: true, Mid: mdata.Id, Monster: mdata.Monster})
return
}
///查询好友数据
func (this *modelDreamComp) noticeuserfriend(session comm.IUserSession, mid string, chat *pb.DBChat) (code pb.ErrorCode) {
var (
model *db.DBModel
err error
)
if model, err = this.module.GetDBNodule(session, comm.TableFriend, 0); err != nil {
code = pb.ErrorCode_DBError
this.module.Errorf("session:%v err:%v", session, err)
return
}
friend := &pb.DBFriend{Uid: session.GetUserId(), FriendIds: make([]string, 0)}
if err = model.Get(session.GetUserId(), friend); err != nil && err != mgo.MongodbNil {
this.module.Errorln(err)
return
}
for _, v := range friend.FriendIds {
temp := *chat
temp.Id = primitive.NewObjectID().Hex()
temp.Channel = pb.ChatChannel_Private
temp.Ruid = v
this.module.chat.SendUserChat(&temp)
}
chat.Id = primitive.NewObjectID().Hex()
chat.Channel = pb.ChatChannel_World
// code = this.module.chat.SendWorldChat(stag, chat)
this.delaynoticeWorld(session.GetServiecTag(), mid, chat)
return
}
//延迟推送到 世界聊天频道
func (this *modelDreamComp) delaynoticeWorld(stag, mid string, chat *pb.DBChat) {
timewheel.Add(time.Minute*15, func(t *timewheel.Task, i ...interface{}) {
_mid := i[0].(string)
_chat := i[1].(*pb.DBChat)
if mdata, err := this.querymfantasy(_mid); err != nil {
return
} else {
if len(mdata.Join) >= int(mdata.Numup) { //参与人数已达上限 不予推送
return
}
}
this.module.chat.SendWorldChat(_chat)
}, mid, chat)
}