go_dreamfactory/sys/configure/structs/Game.RedDotData.go
2022-11-15 09:54:40 +08:00

46 lines
2.1 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameRedDotData struct {
Id int32
Type int32
Hero string
Desc string
Skip int32
Index int32
}
const TypeId_GameRedDotData = -60014018
func (*GameRedDotData) GetTypeId() int32 {
return -60014018
}
func (_v *GameRedDotData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{ var _ok_ bool; if _v.Hero, _ok_ = _buf["hero"].(string); !_ok_ { err = errors.New("hero error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["desc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Desc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Desc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skip"].(float64); !_ok_ { err = errors.New("skip error"); return }; _v.Skip = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["index"].(float64); !_ok_ { err = errors.New("index error"); return }; _v.Index = int32(_tempNum_) }
return
}
func DeserializeGameRedDotData(_buf map[string]interface{}) (*GameRedDotData, error) {
v := &GameRedDotData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}