go_dreamfactory/pb/stonehenge_db.pb.go

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// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.28.0
// protoc v3.20.0
// source: stonehenge/stonehenge_db.proto
package pb
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 特权枚举
type StonehengePrivilege int32
const (
StonehengePrivilege_StonehengePrivilege_Noll StonehengePrivilege = 0
StonehengePrivilege_StonehengePrivilege_1 StonehengePrivilege = 1 //解锁“事件商店”中,复活事件
StonehengePrivilege_StonehengePrivilege_2 StonehengePrivilege = 2 //解锁“事件商店”中,支援事件
StonehengePrivilege_StonehengePrivilege_3 StonehengePrivilege = 3 //解锁“事件商店”中,更换buff事件
StonehengePrivilege_StonehengePrivilege_4 StonehengePrivilege = 4 //累计选择3个关卡开局所选类型的buff后可额外触发一次随机buff三选一事件
StonehengePrivilege_StonehengePrivilege_5 StonehengePrivilege = 5 //累计选择6个关卡开局所选类型的buff后可额外触发一次随机buff三选一事件
StonehengePrivilege_StonehengePrivilege_6 StonehengePrivilege = 6 //累计选择10个所选类型的buff后可额外触发一次随机buff三选一事件
StonehengePrivilege_StonehengePrivilege_7 StonehengePrivilege = 7 //随机buff三选一事件,新增重置功能
StonehengePrivilege_StonehengePrivilege_8 StonehengePrivilege = 8 //每次进入关卡时,玩家会增加指定数量的道具(必定为item类型)
)
// Enum value maps for StonehengePrivilege.
var (
StonehengePrivilege_name = map[int32]string{
0: "StonehengePrivilege_Noll",
1: "StonehengePrivilege_1",
2: "StonehengePrivilege_2",
3: "StonehengePrivilege_3",
4: "StonehengePrivilege_4",
5: "StonehengePrivilege_5",
6: "StonehengePrivilege_6",
7: "StonehengePrivilege_7",
8: "StonehengePrivilege_8",
}
StonehengePrivilege_value = map[string]int32{
"StonehengePrivilege_Noll": 0,
"StonehengePrivilege_1": 1,
"StonehengePrivilege_2": 2,
"StonehengePrivilege_3": 3,
"StonehengePrivilege_4": 4,
"StonehengePrivilege_5": 5,
"StonehengePrivilege_6": 6,
"StonehengePrivilege_7": 7,
"StonehengePrivilege_8": 8,
}
)
func (x StonehengePrivilege) Enum() *StonehengePrivilege {
p := new(StonehengePrivilege)
*p = x
return p
}
func (x StonehengePrivilege) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (StonehengePrivilege) Descriptor() protoreflect.EnumDescriptor {
return file_stonehenge_stonehenge_db_proto_enumTypes[0].Descriptor()
}
func (StonehengePrivilege) Type() protoreflect.EnumType {
return &file_stonehenge_stonehenge_db_proto_enumTypes[0]
}
func (x StonehengePrivilege) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use StonehengePrivilege.Descriptor instead.
func (StonehengePrivilege) EnumDescriptor() ([]byte, []int) {
return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{0}
}
// 关卡信息
type RoomData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Eventid map[int32]bool `protobuf:"bytes,1,rep,name=eventid,proto3" json:"eventid" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //房间的事件信息 true 表示已完成
Portal []int32 `protobuf:"varint,2,rep,packed,name=portal,proto3" json:"portal"` // 传送门id
Selectbuff []int32 `protobuf:"varint,3,rep,packed,name=selectbuff,proto3" json:"selectbuff"` // 给前端显示的buff 组
// map<int32,int32> group = 4; // 事件组
Complete bool `protobuf:"varint,5,opt,name=complete,proto3" json:"complete"` // 房间是否通关
Index int32 `protobuf:"varint,6,opt,name=index,proto3" json:"index"` // 房间索引
Roomid int32 `protobuf:"varint,7,opt,name=roomid,proto3" json:"roomid"` // 房间id
// repeated string hero = 8; //上阵英雄 继承血量用
Box map[int32]int32 `protobuf:"bytes,9,rep,name=box,proto3" json:"box" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 宝箱事件
Story int32 `protobuf:"varint,10,opt,name=story,proto3" json:"story"` // 剧情id
Shop map[int32]int32 `protobuf:"bytes,11,rep,name=shop,proto3" json:"shop" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 商店
Passive map[int32]int32 `protobuf:"bytes,12,rep,name=passive,proto3" json:"passive" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 被动事件
Resetcount int32 `protobuf:"varint,13,opt,name=resetcount,proto3" json:"resetcount"` //三选一事件重置次数
}
func (x *RoomData) Reset() {
*x = RoomData{}
if protoimpl.UnsafeEnabled {
mi := &file_stonehenge_stonehenge_db_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *RoomData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*RoomData) ProtoMessage() {}
func (x *RoomData) ProtoReflect() protoreflect.Message {
mi := &file_stonehenge_stonehenge_db_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use RoomData.ProtoReflect.Descriptor instead.
func (*RoomData) Descriptor() ([]byte, []int) {
return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{0}
}
func (x *RoomData) GetEventid() map[int32]bool {
if x != nil {
return x.Eventid
}
return nil
}
func (x *RoomData) GetPortal() []int32 {
if x != nil {
return x.Portal
}
return nil
}
func (x *RoomData) GetSelectbuff() []int32 {
if x != nil {
return x.Selectbuff
}
return nil
}
func (x *RoomData) GetComplete() bool {
if x != nil {
return x.Complete
}
return false
}
func (x *RoomData) GetIndex() int32 {
if x != nil {
return x.Index
}
return 0
}
func (x *RoomData) GetRoomid() int32 {
if x != nil {
return x.Roomid
}
return 0
}
func (x *RoomData) GetBox() map[int32]int32 {
if x != nil {
return x.Box
}
return nil
}
func (x *RoomData) GetStory() int32 {
if x != nil {
return x.Story
}
return 0
}
func (x *RoomData) GetShop() map[int32]int32 {
if x != nil {
return x.Shop
}
return nil
}
func (x *RoomData) GetPassive() map[int32]int32 {
if x != nil {
return x.Passive
}
return nil
}
func (x *RoomData) GetResetcount() int32 {
if x != nil {
return x.Resetcount
}
return 0
}
type DBStonehenge struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
StageID int32 `protobuf:"varint,3,opt,name=stageID,proto3" json:"stageID"` // 关卡id
CurRoomIndes int32 `protobuf:"varint,4,opt,name=curRoomIndes,proto3" json:"curRoomIndes"` // 当前房间索引 初始 0 每通关一次+1
Rooms *RoomData `protobuf:"bytes,5,opt,name=rooms,proto3" json:"rooms"` // 当前房间信息
Webuff []int32 `protobuf:"varint,6,rep,packed,name=webuff,proto3" json:"webuff"` // 我方环境buff 不能被更改
Enemybuff []int32 `protobuf:"varint,7,rep,packed,name=enemybuff,proto3" json:"enemybuff"` // 地方环境buff 不能被更改
Userbuff map[int32]int32 `protobuf:"bytes,8,rep,name=userbuff,proto3" json:"userbuff" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 玩家获得的buff key:buffid value:0
Hero map[string]*BattleRole `protobuf:"bytes,9,rep,name=hero,proto3" json:"hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 英雄信息
Reward map[int32]bool `protobuf:"bytes,10,rep,name=reward,proto3" json:"reward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 是否首通 key:stageid
Addweight map[int32]int32 `protobuf:"bytes,11,rep,name=addweight,proto3" json:"addweight" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 选择buff权重增加 key 类型
Etime int64 `protobuf:"varint,12,opt,name=etime,proto3" json:"etime"` // 结算时间
Talent map[int32]bool `protobuf:"bytes,13,rep,name=talent,proto3" json:"talent" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //天赋树
Talentproperty map[string]int32 `protobuf:"bytes,14,rep,name=talentproperty,proto3" json:"talentproperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //天赋属性
Privilege []StonehengePrivilege `protobuf:"varint,15,rep,packed,name=privilege,proto3,enum=StonehengePrivilege" json:"privilege"` //解锁特权
Integral int32 `protobuf:"varint,16,opt,name=integral,proto3" json:"integral"` //积分
Weeklyreward map[int32]bool `protobuf:"bytes,17,rep,name=weeklyreward,proto3" json:"weeklyreward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //周长奖励领取
Task map[int32]bool `protobuf:"bytes,18,rep,name=task,proto3" json:"task" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //已领取的任务
Privilegeevent map[int32]int32 `protobuf:"bytes,19,rep,name=privilegeevent,proto3" json:"privilegeevent" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 记录特权完成情况
Selectcount int32 `protobuf:"varint,20,opt,name=selectcount,proto3" json:"selectcount"` //三选一事件次数
}
func (x *DBStonehenge) Reset() {
*x = DBStonehenge{}
if protoimpl.UnsafeEnabled {
mi := &file_stonehenge_stonehenge_db_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DBStonehenge) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DBStonehenge) ProtoMessage() {}
func (x *DBStonehenge) ProtoReflect() protoreflect.Message {
mi := &file_stonehenge_stonehenge_db_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DBStonehenge.ProtoReflect.Descriptor instead.
func (*DBStonehenge) Descriptor() ([]byte, []int) {
return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{1}
}
func (x *DBStonehenge) GetId() string {
if x != nil {
return x.Id
}
return ""
}
func (x *DBStonehenge) GetUid() string {
if x != nil {
return x.Uid
}
return ""
}
func (x *DBStonehenge) GetStageID() int32 {
if x != nil {
return x.StageID
}
return 0
}
func (x *DBStonehenge) GetCurRoomIndes() int32 {
if x != nil {
return x.CurRoomIndes
}
return 0
}
func (x *DBStonehenge) GetRooms() *RoomData {
if x != nil {
return x.Rooms
}
return nil
}
func (x *DBStonehenge) GetWebuff() []int32 {
if x != nil {
return x.Webuff
}
return nil
}
func (x *DBStonehenge) GetEnemybuff() []int32 {
if x != nil {
return x.Enemybuff
}
return nil
}
func (x *DBStonehenge) GetUserbuff() map[int32]int32 {
if x != nil {
return x.Userbuff
}
return nil
}
func (x *DBStonehenge) GetHero() map[string]*BattleRole {
if x != nil {
return x.Hero
}
return nil
}
func (x *DBStonehenge) GetReward() map[int32]bool {
if x != nil {
return x.Reward
}
return nil
}
func (x *DBStonehenge) GetAddweight() map[int32]int32 {
if x != nil {
return x.Addweight
}
return nil
}
func (x *DBStonehenge) GetEtime() int64 {
if x != nil {
return x.Etime
}
return 0
}
func (x *DBStonehenge) GetTalent() map[int32]bool {
if x != nil {
return x.Talent
}
return nil
}
func (x *DBStonehenge) GetTalentproperty() map[string]int32 {
if x != nil {
return x.Talentproperty
}
return nil
}
func (x *DBStonehenge) GetPrivilege() []StonehengePrivilege {
if x != nil {
return x.Privilege
}
return nil
}
func (x *DBStonehenge) GetIntegral() int32 {
if x != nil {
return x.Integral
}
return 0
}
func (x *DBStonehenge) GetWeeklyreward() map[int32]bool {
if x != nil {
return x.Weeklyreward
}
return nil
}
func (x *DBStonehenge) GetTask() map[int32]bool {
if x != nil {
return x.Task
}
return nil
}
func (x *DBStonehenge) GetPrivilegeevent() map[int32]int32 {
if x != nil {
return x.Privilegeevent
}
return nil
}
func (x *DBStonehenge) GetSelectcount() int32 {
if x != nil {
return x.Selectcount
}
return 0
}
type StageData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Mainebuff []int32 `protobuf:"varint,1,rep,packed,name=mainebuff,proto3" json:"mainebuff"` // 我方buff
Enemybuff []int32 `protobuf:"varint,2,rep,packed,name=enemybuff,proto3" json:"enemybuff"` // 敌方buff
Roomid int32 `protobuf:"varint,3,opt,name=roomid,proto3" json:"roomid"` // 传送门id
}
func (x *StageData) Reset() {
*x = StageData{}
if protoimpl.UnsafeEnabled {
mi := &file_stonehenge_stonehenge_db_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *StageData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*StageData) ProtoMessage() {}
func (x *StageData) ProtoReflect() protoreflect.Message {
mi := &file_stonehenge_stonehenge_db_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use StageData.ProtoReflect.Descriptor instead.
func (*StageData) Descriptor() ([]byte, []int) {
return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{2}
}
func (x *StageData) GetMainebuff() []int32 {
if x != nil {
return x.Mainebuff
}
return nil
}
func (x *StageData) GetEnemybuff() []int32 {
if x != nil {
return x.Enemybuff
}
return nil
}
func (x *StageData) GetRoomid() int32 {
if x != nil {
return x.Roomid
}
return 0
}
type DBStoneBoss struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Bossstage map[int32]*StageData `protobuf:"bytes,1,rep,name=bossstage,proto3" json:"bossstage" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
Rtime int64 `protobuf:"varint,2,opt,name=rtime,proto3" json:"rtime"`
}
func (x *DBStoneBoss) Reset() {
*x = DBStoneBoss{}
if protoimpl.UnsafeEnabled {
mi := &file_stonehenge_stonehenge_db_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DBStoneBoss) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DBStoneBoss) ProtoMessage() {}
func (x *DBStoneBoss) ProtoReflect() protoreflect.Message {
mi := &file_stonehenge_stonehenge_db_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DBStoneBoss.ProtoReflect.Descriptor instead.
func (*DBStoneBoss) Descriptor() ([]byte, []int) {
return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{3}
}
func (x *DBStoneBoss) GetBossstage() map[int32]*StageData {
if x != nil {
return x.Bossstage
}
return nil
}
func (x *DBStoneBoss) GetRtime() int64 {
if x != nil {
return x.Rtime
}
return 0
}
//图鉴
type DBStonehengeBook struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
Award map[int32]*DBStonehengeBookAward `protobuf:"bytes,4,rep,name=award,proto3" json:"award" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
}
func (x *DBStonehengeBook) Reset() {
*x = DBStonehengeBook{}
if protoimpl.UnsafeEnabled {
mi := &file_stonehenge_stonehenge_db_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DBStonehengeBook) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DBStonehengeBook) ProtoMessage() {}
func (x *DBStonehengeBook) ProtoReflect() protoreflect.Message {
mi := &file_stonehenge_stonehenge_db_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DBStonehengeBook.ProtoReflect.Descriptor instead.
func (*DBStonehengeBook) Descriptor() ([]byte, []int) {
return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{4}
}
func (x *DBStonehengeBook) GetId() string {
if x != nil {
return x.Id
}
return ""
}
func (x *DBStonehengeBook) GetUid() string {
if x != nil {
return x.Uid
}
return ""
}
func (x *DBStonehengeBook) GetAward() map[int32]*DBStonehengeBookAward {
if x != nil {
return x.Award
}
return nil
}
//图鉴奖励
type DBStonehengeBookAward struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Btype int32 `protobuf:"varint,1,opt,name=btype,proto3" json:"btype"`
Books []int32 `protobuf:"varint,2,rep,packed,name=books,proto3" json:"books"`
Stage map[int32]bool `protobuf:"bytes,3,rep,name=stage,proto3" json:"stage" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
}
func (x *DBStonehengeBookAward) Reset() {
*x = DBStonehengeBookAward{}
if protoimpl.UnsafeEnabled {
mi := &file_stonehenge_stonehenge_db_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DBStonehengeBookAward) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DBStonehengeBookAward) ProtoMessage() {}
func (x *DBStonehengeBookAward) ProtoReflect() protoreflect.Message {
mi := &file_stonehenge_stonehenge_db_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DBStonehengeBookAward.ProtoReflect.Descriptor instead.
func (*DBStonehengeBookAward) Descriptor() ([]byte, []int) {
return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{5}
}
func (x *DBStonehengeBookAward) GetBtype() int32 {
if x != nil {
return x.Btype
}
return 0
}
func (x *DBStonehengeBookAward) GetBooks() []int32 {
if x != nil {
return x.Books
}
return nil
}
func (x *DBStonehengeBookAward) GetStage() map[int32]bool {
if x != nil {
return x.Stage
}
return nil
}
var File_stonehenge_stonehenge_db_proto protoreflect.FileDescriptor
var file_stonehenge_stonehenge_db_proto_rawDesc = []byte{
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}
var (
file_stonehenge_stonehenge_db_proto_rawDescOnce sync.Once
file_stonehenge_stonehenge_db_proto_rawDescData = file_stonehenge_stonehenge_db_proto_rawDesc
)
func file_stonehenge_stonehenge_db_proto_rawDescGZIP() []byte {
file_stonehenge_stonehenge_db_proto_rawDescOnce.Do(func() {
file_stonehenge_stonehenge_db_proto_rawDescData = protoimpl.X.CompressGZIP(file_stonehenge_stonehenge_db_proto_rawDescData)
})
return file_stonehenge_stonehenge_db_proto_rawDescData
}
var file_stonehenge_stonehenge_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_stonehenge_stonehenge_db_proto_msgTypes = make([]protoimpl.MessageInfo, 22)
var file_stonehenge_stonehenge_db_proto_goTypes = []interface{}{
(StonehengePrivilege)(0), // 0: StonehengePrivilege
(*RoomData)(nil), // 1: RoomData
(*DBStonehenge)(nil), // 2: DBStonehenge
(*StageData)(nil), // 3: StageData
(*DBStoneBoss)(nil), // 4: DBStoneBoss
(*DBStonehengeBook)(nil), // 5: DBStonehengeBook
(*DBStonehengeBookAward)(nil), // 6: DBStonehengeBookAward
nil, // 7: RoomData.EventidEntry
nil, // 8: RoomData.BoxEntry
nil, // 9: RoomData.ShopEntry
nil, // 10: RoomData.PassiveEntry
nil, // 11: DBStonehenge.UserbuffEntry
nil, // 12: DBStonehenge.HeroEntry
nil, // 13: DBStonehenge.RewardEntry
nil, // 14: DBStonehenge.AddweightEntry
nil, // 15: DBStonehenge.TalentEntry
nil, // 16: DBStonehenge.TalentpropertyEntry
nil, // 17: DBStonehenge.WeeklyrewardEntry
nil, // 18: DBStonehenge.TaskEntry
nil, // 19: DBStonehenge.PrivilegeeventEntry
nil, // 20: DBStoneBoss.BossstageEntry
nil, // 21: DBStonehengeBook.AwardEntry
nil, // 22: DBStonehengeBookAward.StageEntry
(*BattleRole)(nil), // 23: BattleRole
}
var file_stonehenge_stonehenge_db_proto_depIdxs = []int32{
7, // 0: RoomData.eventid:type_name -> RoomData.EventidEntry
8, // 1: RoomData.box:type_name -> RoomData.BoxEntry
9, // 2: RoomData.shop:type_name -> RoomData.ShopEntry
10, // 3: RoomData.passive:type_name -> RoomData.PassiveEntry
1, // 4: DBStonehenge.rooms:type_name -> RoomData
11, // 5: DBStonehenge.userbuff:type_name -> DBStonehenge.UserbuffEntry
12, // 6: DBStonehenge.hero:type_name -> DBStonehenge.HeroEntry
13, // 7: DBStonehenge.reward:type_name -> DBStonehenge.RewardEntry
14, // 8: DBStonehenge.addweight:type_name -> DBStonehenge.AddweightEntry
15, // 9: DBStonehenge.talent:type_name -> DBStonehenge.TalentEntry
16, // 10: DBStonehenge.talentproperty:type_name -> DBStonehenge.TalentpropertyEntry
0, // 11: DBStonehenge.privilege:type_name -> StonehengePrivilege
17, // 12: DBStonehenge.weeklyreward:type_name -> DBStonehenge.WeeklyrewardEntry
18, // 13: DBStonehenge.task:type_name -> DBStonehenge.TaskEntry
19, // 14: DBStonehenge.privilegeevent:type_name -> DBStonehenge.PrivilegeeventEntry
20, // 15: DBStoneBoss.bossstage:type_name -> DBStoneBoss.BossstageEntry
21, // 16: DBStonehengeBook.award:type_name -> DBStonehengeBook.AwardEntry
22, // 17: DBStonehengeBookAward.stage:type_name -> DBStonehengeBookAward.StageEntry
23, // 18: DBStonehenge.HeroEntry.value:type_name -> BattleRole
3, // 19: DBStoneBoss.BossstageEntry.value:type_name -> StageData
6, // 20: DBStonehengeBook.AwardEntry.value:type_name -> DBStonehengeBookAward
21, // [21:21] is the sub-list for method output_type
21, // [21:21] is the sub-list for method input_type
21, // [21:21] is the sub-list for extension type_name
21, // [21:21] is the sub-list for extension extendee
0, // [0:21] is the sub-list for field type_name
}
func init() { file_stonehenge_stonehenge_db_proto_init() }
func file_stonehenge_stonehenge_db_proto_init() {
if File_stonehenge_stonehenge_db_proto != nil {
return
}
file_battle_battle_db_proto_init()
if !protoimpl.UnsafeEnabled {
file_stonehenge_stonehenge_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*RoomData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_stonehenge_stonehenge_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DBStonehenge); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_stonehenge_stonehenge_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*StageData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_stonehenge_stonehenge_db_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DBStoneBoss); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_stonehenge_stonehenge_db_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DBStonehengeBook); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_stonehenge_stonehenge_db_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DBStonehengeBookAward); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_stonehenge_stonehenge_db_proto_rawDesc,
NumEnums: 1,
NumMessages: 22,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_stonehenge_stonehenge_db_proto_goTypes,
DependencyIndexes: file_stonehenge_stonehenge_db_proto_depIdxs,
EnumInfos: file_stonehenge_stonehenge_db_proto_enumTypes,
MessageInfos: file_stonehenge_stonehenge_db_proto_msgTypes,
}.Build()
File_stonehenge_stonehenge_db_proto = out.File
file_stonehenge_stonehenge_db_proto_rawDesc = nil
file_stonehenge_stonehenge_db_proto_goTypes = nil
file_stonehenge_stonehenge_db_proto_depIdxs = nil
}