go_dreamfactory/pb/battle_msg.pb.go
2023-11-02 10:48:17 +08:00

2639 lines
85 KiB
Go

// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.28.0
// protoc v3.20.0
// source: battle/battle_msg.proto
package pb
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
anypb "google.golang.org/protobuf/types/known/anypb"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type LineUp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Cid string `protobuf:"bytes,1,opt,name=cid,proto3" json:"cid"` // 配置表id
Star int32 `protobuf:"varint,2,opt,name=star,proto3" json:"star"` // 星级
Lv int32 `protobuf:"varint,3,opt,name=lv,proto3" json:"lv"` // 等级
}
func (x *LineUp) Reset() {
*x = LineUp{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LineUp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LineUp) ProtoMessage() {}
func (x *LineUp) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LineUp.ProtoReflect.Descriptor instead.
func (*LineUp) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{0}
}
func (x *LineUp) GetCid() string {
if x != nil {
return x.Cid
}
return ""
}
func (x *LineUp) GetStar() int32 {
if x != nil {
return x.Star
}
return 0
}
func (x *LineUp) GetLv() int32 {
if x != nil {
return x.Lv
}
return 0
}
//战斗布阵请求
type BattleFormation struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Leadpos int32 `protobuf:"varint,1,opt,name=leadpos,proto3" json:"leadpos"` //队长位置
Format []string `protobuf:"bytes,2,rep,name=format,proto3" json:"format"` //自己英雄阵容信息 0-5
Friendformat []string `protobuf:"bytes,3,rep,name=friendformat,proto3" json:"friendformat"` //助战好友
}
func (x *BattleFormation) Reset() {
*x = BattleFormation{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleFormation) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleFormation) ProtoMessage() {}
func (x *BattleFormation) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleFormation.ProtoReflect.Descriptor instead.
func (*BattleFormation) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{1}
}
func (x *BattleFormation) GetLeadpos() int32 {
if x != nil {
return x.Leadpos
}
return 0
}
func (x *BattleFormation) GetFormat() []string {
if x != nil {
return x.Format
}
return nil
}
func (x *BattleFormation) GetFriendformat() []string {
if x != nil {
return x.Friendformat
}
return nil
}
// pve 战斗创建请求 (此请求 为服务端间使用 客户端可忽略)
type BattleEVEReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题
Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id
Format *BattleFormation `protobuf:"bytes,4,opt,name=format,proto3" json:"format"` //布阵信息
Sysformat []int32 `protobuf:"varint,5,rep,packed,name=sysformat,proto3" json:"sysformat"` //系统辅助
Backupformat []int32 `protobuf:"varint,6,rep,packed,name=backupformat,proto3" json:"backupformat"` //后援辅助
Buleformat []int32 `protobuf:"varint,7,rep,packed,name=buleformat,proto3" json:"buleformat"` //蓝方
}
func (x *BattleEVEReq) Reset() {
*x = BattleEVEReq{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleEVEReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleEVEReq) ProtoMessage() {}
func (x *BattleEVEReq) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleEVEReq.ProtoReflect.Descriptor instead.
func (*BattleEVEReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{2}
}
func (x *BattleEVEReq) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_null
}
func (x *BattleEVEReq) GetTitle() string {
if x != nil {
return x.Title
}
return ""
}
func (x *BattleEVEReq) GetRulesid() int32 {
if x != nil {
return x.Rulesid
}
return 0
}
func (x *BattleEVEReq) GetFormat() *BattleFormation {
if x != nil {
return x.Format
}
return nil
}
func (x *BattleEVEReq) GetSysformat() []int32 {
if x != nil {
return x.Sysformat
}
return nil
}
func (x *BattleEVEReq) GetBackupformat() []int32 {
if x != nil {
return x.Backupformat
}
return nil
}
func (x *BattleEVEReq) GetBuleformat() []int32 {
if x != nil {
return x.Buleformat
}
return nil
}
// pve 战斗创建请求 (此请求 为服务端间使用 客户端可忽略)
type BattlePVEReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题
Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id
Format *BattleFormation `protobuf:"bytes,4,opt,name=format,proto3" json:"format"` //布阵信息
Mformat []int32 `protobuf:"varint,5,rep,packed,name=mformat,proto3" json:"mformat"` //敌方增容信息
}
func (x *BattlePVEReq) Reset() {
*x = BattlePVEReq{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattlePVEReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattlePVEReq) ProtoMessage() {}
func (x *BattlePVEReq) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattlePVEReq.ProtoReflect.Descriptor instead.
func (*BattlePVEReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{3}
}
func (x *BattlePVEReq) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_null
}
func (x *BattlePVEReq) GetTitle() string {
if x != nil {
return x.Title
}
return ""
}
func (x *BattlePVEReq) GetRulesid() int32 {
if x != nil {
return x.Rulesid
}
return 0
}
func (x *BattlePVEReq) GetFormat() *BattleFormation {
if x != nil {
return x.Format
}
return nil
}
func (x *BattlePVEReq) GetMformat() []int32 {
if x != nil {
return x.Mformat
}
return nil
}
// pve 战斗创建请求 (此请求 为服务端间使用 客户端可忽略)
type BattleHeroPVEReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题
Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id
Redformat *PVPFormation `protobuf:"bytes,4,opt,name=redformat,proto3" json:"redformat"` //布阵信息
Mformat []int32 `protobuf:"varint,5,rep,packed,name=mformat,proto3" json:"mformat"` //敌方增容信息
}
func (x *BattleHeroPVEReq) Reset() {
*x = BattleHeroPVEReq{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleHeroPVEReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleHeroPVEReq) ProtoMessage() {}
func (x *BattleHeroPVEReq) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleHeroPVEReq.ProtoReflect.Descriptor instead.
func (*BattleHeroPVEReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{4}
}
func (x *BattleHeroPVEReq) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_null
}
func (x *BattleHeroPVEReq) GetTitle() string {
if x != nil {
return x.Title
}
return ""
}
func (x *BattleHeroPVEReq) GetRulesid() int32 {
if x != nil {
return x.Rulesid
}
return 0
}
func (x *BattleHeroPVEReq) GetRedformat() *PVPFormation {
if x != nil {
return x.Redformat
}
return nil
}
func (x *BattleHeroPVEReq) GetMformat() []int32 {
if x != nil {
return x.Mformat
}
return nil
}
//战斗布阵请求
type PVPFormation struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid"` //用户id
Leadpos int32 `protobuf:"varint,2,opt,name=leadpos,proto3" json:"leadpos"` //队长位置
Format []*DBHero `protobuf:"bytes,3,rep,name=format,proto3" json:"format"` //自己英雄阵容信息 0-5
}
func (x *PVPFormation) Reset() {
*x = PVPFormation{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *PVPFormation) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*PVPFormation) ProtoMessage() {}
func (x *PVPFormation) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use PVPFormation.ProtoReflect.Descriptor instead.
func (*PVPFormation) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{5}
}
func (x *PVPFormation) GetUid() string {
if x != nil {
return x.Uid
}
return ""
}
func (x *PVPFormation) GetLeadpos() int32 {
if x != nil {
return x.Leadpos
}
return 0
}
func (x *PVPFormation) GetFormat() []*DBHero {
if x != nil {
return x.Format
}
return nil
}
// pvp 异步 战斗创建请求 (此请求 为服务端间使用 客户端可忽略)
type BattlePVPReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题
Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id
Redformat *PVPFormation `protobuf:"bytes,4,opt,name=redformat,proto3" json:"redformat"` //布阵信息
Buleformat *PVPFormation `protobuf:"bytes,5,opt,name=buleformat,proto3" json:"buleformat"` //布阵信息
}
func (x *BattlePVPReq) Reset() {
*x = BattlePVPReq{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattlePVPReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattlePVPReq) ProtoMessage() {}
func (x *BattlePVPReq) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattlePVPReq.ProtoReflect.Descriptor instead.
func (*BattlePVPReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{6}
}
func (x *BattlePVPReq) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_null
}
func (x *BattlePVPReq) GetTitle() string {
if x != nil {
return x.Title
}
return ""
}
func (x *BattlePVPReq) GetRulesid() int32 {
if x != nil {
return x.Rulesid
}
return 0
}
func (x *BattlePVPReq) GetRedformat() *PVPFormation {
if x != nil {
return x.Redformat
}
return nil
}
func (x *BattlePVPReq) GetBuleformat() *PVPFormation {
if x != nil {
return x.Buleformat
}
return nil
}
// pvp 同步 战斗创建请求 (此请求 为服务端间使用 客户端可忽略)
type BattleRTPVPReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题
Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id
RedCompId string `protobuf:"bytes,6,opt,name=redCompId,proto3" json:"redCompId"` //红方阵营id
Redformat []*BattleFormation `protobuf:"bytes,7,rep,name=redformat,proto3" json:"redformat"` //红方阵型列表
BlueCompId string `protobuf:"bytes,8,opt,name=blueCompId,proto3" json:"blueCompId"` //蓝方阵营id
Bulefformat []*BattleFormation `protobuf:"bytes,9,rep,name=bulefformat,proto3" json:"bulefformat"` //红方阵型列表
}
func (x *BattleRTPVPReq) Reset() {
*x = BattleRTPVPReq{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleRTPVPReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleRTPVPReq) ProtoMessage() {}
func (x *BattleRTPVPReq) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleRTPVPReq.ProtoReflect.Descriptor instead.
func (*BattleRTPVPReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{7}
}
func (x *BattleRTPVPReq) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_null
}
func (x *BattleRTPVPReq) GetTitle() string {
if x != nil {
return x.Title
}
return ""
}
func (x *BattleRTPVPReq) GetRulesid() int32 {
if x != nil {
return x.Rulesid
}
return 0
}
func (x *BattleRTPVPReq) GetRedCompId() string {
if x != nil {
return x.RedCompId
}
return ""
}
func (x *BattleRTPVPReq) GetRedformat() []*BattleFormation {
if x != nil {
return x.Redformat
}
return nil
}
func (x *BattleRTPVPReq) GetBlueCompId() string {
if x != nil {
return x.BlueCompId
}
return ""
}
func (x *BattleRTPVPReq) GetBulefformat() []*BattleFormation {
if x != nil {
return x.Bulefformat
}
return nil
}
// 连续pve战斗
type BattleLPVEReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题
Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id
Scene string `protobuf:"bytes,4,opt,name=scene,proto3" json:"scene"` //战斗场景
Format *BattleFormation `protobuf:"bytes,5,opt,name=format,proto3" json:"format"` //布阵信息
Monsterleadpos int32 `protobuf:"varint,6,opt,name=monsterleadpos,proto3" json:"monsterleadpos"` //队长位置
Monsters []*BattleRole `protobuf:"bytes,7,rep,name=monsters,proto3" json:"monsters"` //怪物列表
}
func (x *BattleLPVEReq) Reset() {
*x = BattleLPVEReq{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleLPVEReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleLPVEReq) ProtoMessage() {}
func (x *BattleLPVEReq) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleLPVEReq.ProtoReflect.Descriptor instead.
func (*BattleLPVEReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{8}
}
func (x *BattleLPVEReq) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_null
}
func (x *BattleLPVEReq) GetTitle() string {
if x != nil {
return x.Title
}
return ""
}
func (x *BattleLPVEReq) GetRulesid() int32 {
if x != nil {
return x.Rulesid
}
return 0
}
func (x *BattleLPVEReq) GetScene() string {
if x != nil {
return x.Scene
}
return ""
}
func (x *BattleLPVEReq) GetFormat() *BattleFormation {
if x != nil {
return x.Format
}
return nil
}
func (x *BattleLPVEReq) GetMonsterleadpos() int32 {
if x != nil {
return x.Monsterleadpos
}
return 0
}
func (x *BattleLPVEReq) GetMonsters() []*BattleRole {
if x != nil {
return x.Monsters
}
return nil
}
// pvb 战斗创建请求 (工会boos战专用)
type BattlePVBReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题
Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id
Format []*BattleFormation `protobuf:"bytes,4,rep,name=format,proto3" json:"format"` //布阵信息
Mformat []int32 `protobuf:"varint,5,rep,packed,name=mformat,proto3" json:"mformat"` //敌方增容信息
}
func (x *BattlePVBReq) Reset() {
*x = BattlePVBReq{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattlePVBReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattlePVBReq) ProtoMessage() {}
func (x *BattlePVBReq) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattlePVBReq.ProtoReflect.Descriptor instead.
func (*BattlePVBReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{9}
}
func (x *BattlePVBReq) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_null
}
func (x *BattlePVBReq) GetTitle() string {
if x != nil {
return x.Title
}
return ""
}
func (x *BattlePVBReq) GetRulesid() int32 {
if x != nil {
return x.Rulesid
}
return 0
}
func (x *BattlePVBReq) GetFormat() []*BattleFormation {
if x != nil {
return x.Format
}
return nil
}
func (x *BattlePVBReq) GetMformat() []int32 {
if x != nil {
return x.Mformat
}
return nil
}
//战斗开始推送
type BattleInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"` //战斗id
Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题
Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id
Btype BattleType `protobuf:"varint,4,opt,name=btype,proto3,enum=BattleType" json:"btype"` //战斗类型
Ptype PlayType `protobuf:"varint,5,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
RedCompId string `protobuf:"bytes,6,opt,name=redCompId,proto3" json:"redCompId"` //红方阵营id
Redflist []*DBBattleFormt `protobuf:"bytes,7,rep,name=redflist,proto3" json:"redflist"` //红方阵型列表
BlueCompId string `protobuf:"bytes,8,opt,name=blueCompId,proto3" json:"blueCompId"` //蓝方阵营id
Buleflist []*DBBattleFormt `protobuf:"bytes,9,rep,name=buleflist,proto3" json:"buleflist"` //红方阵型列表
Tasks []int32 `protobuf:"varint,10,rep,packed,name=tasks,proto3" json:"tasks"` //任务列表
}
func (x *BattleInfo) Reset() {
*x = BattleInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[10]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleInfo) ProtoMessage() {}
func (x *BattleInfo) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[10]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleInfo.ProtoReflect.Descriptor instead.
func (*BattleInfo) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{10}
}
func (x *BattleInfo) GetId() string {
if x != nil {
return x.Id
}
return ""
}
func (x *BattleInfo) GetTitle() string {
if x != nil {
return x.Title
}
return ""
}
func (x *BattleInfo) GetRulesid() int32 {
if x != nil {
return x.Rulesid
}
return 0
}
func (x *BattleInfo) GetBtype() BattleType {
if x != nil {
return x.Btype
}
return BattleType_nil
}
func (x *BattleInfo) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_null
}
func (x *BattleInfo) GetRedCompId() string {
if x != nil {
return x.RedCompId
}
return ""
}
func (x *BattleInfo) GetRedflist() []*DBBattleFormt {
if x != nil {
return x.Redflist
}
return nil
}
func (x *BattleInfo) GetBlueCompId() string {
if x != nil {
return x.BlueCompId
}
return ""
}
func (x *BattleInfo) GetBuleflist() []*DBBattleFormt {
if x != nil {
return x.Buleflist
}
return nil
}
func (x *BattleInfo) GetTasks() []int32 {
if x != nil {
return x.Tasks
}
return nil
}
type BattleCmd struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Cmdtype string `protobuf:"bytes,1,opt,name=cmdtype,proto3" json:"cmdtype"`
Index uint32 `protobuf:"varint,2,opt,name=index,proto3" json:"index"`
Value []byte `protobuf:"bytes,3,opt,name=value,proto3" json:"value"`
}
func (x *BattleCmd) Reset() {
*x = BattleCmd{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleCmd) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleCmd) ProtoMessage() {}
func (x *BattleCmd) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleCmd.ProtoReflect.Descriptor instead.
func (*BattleCmd) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{11}
}
func (x *BattleCmd) GetCmdtype() string {
if x != nil {
return x.Cmdtype
}
return ""
}
func (x *BattleCmd) GetIndex() uint32 {
if x != nil {
return x.Index
}
return 0
}
func (x *BattleCmd) GetValue() []byte {
if x != nil {
return x.Value
}
return nil
}
//战报数据
type BattleReport struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Info *BattleInfo `protobuf:"bytes,1,opt,name=info,proto3" json:"info"`
Costtime int32 `protobuf:"varint,2,opt,name=Costtime,proto3" json:"Costtime"` //战斗时长 单位ms
WinSide int32 `protobuf:"varint,3,opt,name=winSide,proto3" json:"winSide"` //胜利方 1 - red 2 = blue
Incmd []*BattleCmd `protobuf:"bytes,4,rep,name=incmd,proto3" json:"incmd"` //输入指令
Outcmd []*BattleCmd `protobuf:"bytes,5,rep,name=outcmd,proto3" json:"outcmd"` //输出指令
Completetask []int32 `protobuf:"varint,6,rep,packed,name=completetask,proto3" json:"completetask"` //完成任务
Death int32 `protobuf:"varint,7,opt,name=death,proto3" json:"death"` // 死亡人数
Round int32 `protobuf:"varint,8,opt,name=round,proto3" json:"round"` // 回合数
Harm int32 `protobuf:"varint,9,opt,name=harm,proto3" json:"harm"` //伤害积分
Score int32 `protobuf:"varint,10,opt,name=score,proto3" json:"score"` //评分
Alive []*BattleRole `protobuf:"bytes,11,rep,name=alive,proto3" json:"alive"` //存活列表
}
func (x *BattleReport) Reset() {
*x = BattleReport{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[12]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleReport) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleReport) ProtoMessage() {}
func (x *BattleReport) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[12]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleReport.ProtoReflect.Descriptor instead.
func (*BattleReport) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{12}
}
func (x *BattleReport) GetInfo() *BattleInfo {
if x != nil {
return x.Info
}
return nil
}
func (x *BattleReport) GetCosttime() int32 {
if x != nil {
return x.Costtime
}
return 0
}
func (x *BattleReport) GetWinSide() int32 {
if x != nil {
return x.WinSide
}
return 0
}
func (x *BattleReport) GetIncmd() []*BattleCmd {
if x != nil {
return x.Incmd
}
return nil
}
func (x *BattleReport) GetOutcmd() []*BattleCmd {
if x != nil {
return x.Outcmd
}
return nil
}
func (x *BattleReport) GetCompletetask() []int32 {
if x != nil {
return x.Completetask
}
return nil
}
func (x *BattleReport) GetDeath() int32 {
if x != nil {
return x.Death
}
return 0
}
func (x *BattleReport) GetRound() int32 {
if x != nil {
return x.Round
}
return 0
}
func (x *BattleReport) GetHarm() int32 {
if x != nil {
return x.Harm
}
return 0
}
func (x *BattleReport) GetScore() int32 {
if x != nil {
return x.Score
}
return 0
}
func (x *BattleReport) GetAlive() []*BattleRole {
if x != nil {
return x.Alive
}
return nil
}
//公用消息结构代码
type BattleRpcMessage struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Rid uint64 `protobuf:"varint,1,opt,name=rid,proto3" json:"rid"` //服务回调id
Method string `protobuf:"bytes,2,opt,name=method,proto3" json:"method"` //方法名
Data *anypb.Any `protobuf:"bytes,3,opt,name=data,proto3" json:"data"` //战斗消息对象
}
func (x *BattleRpcMessage) Reset() {
*x = BattleRpcMessage{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[13]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleRpcMessage) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleRpcMessage) ProtoMessage() {}
func (x *BattleRpcMessage) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[13]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleRpcMessage.ProtoReflect.Descriptor instead.
func (*BattleRpcMessage) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{13}
}
func (x *BattleRpcMessage) GetRid() uint64 {
if x != nil {
return x.Rid
}
return 0
}
func (x *BattleRpcMessage) GetMethod() string {
if x != nil {
return x.Method
}
return ""
}
func (x *BattleRpcMessage) GetData() *anypb.Any {
if x != nil {
return x.Data
}
return nil
}
//战斗校验结果
type BattleCheckResults struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Ischeck bool `protobuf:"varint,1,opt,name=ischeck,proto3" json:"ischeck"` //是否校验成功
}
func (x *BattleCheckResults) Reset() {
*x = BattleCheckResults{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[14]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleCheckResults) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleCheckResults) ProtoMessage() {}
func (x *BattleCheckResults) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[14]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleCheckResults.ProtoReflect.Descriptor instead.
func (*BattleCheckResults) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{14}
}
func (x *BattleCheckResults) GetIscheck() bool {
if x != nil {
return x.Ischeck
}
return false
}
//创建战斗服务 请求
type BattleGetInfoReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
}
func (x *BattleGetInfoReq) Reset() {
*x = BattleGetInfoReq{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[15]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleGetInfoReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleGetInfoReq) ProtoMessage() {}
func (x *BattleGetInfoReq) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[15]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleGetInfoReq.ProtoReflect.Descriptor instead.
func (*BattleGetInfoReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{15}
}
func (x *BattleGetInfoReq) GetBattleid() string {
if x != nil {
return x.Battleid
}
return ""
}
//创建战斗服务 请求回应
type BattleGetInfoResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
Info *BattleStateInfo `protobuf:"bytes,2,opt,name=info,proto3" json:"info"`
}
func (x *BattleGetInfoResp) Reset() {
*x = BattleGetInfoResp{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[16]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleGetInfoResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleGetInfoResp) ProtoMessage() {}
func (x *BattleGetInfoResp) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[16]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleGetInfoResp.ProtoReflect.Descriptor instead.
func (*BattleGetInfoResp) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{16}
}
func (x *BattleGetInfoResp) GetBattleid() string {
if x != nil {
return x.Battleid
}
return ""
}
func (x *BattleGetInfoResp) GetInfo() *BattleStateInfo {
if x != nil {
return x.Info
}
return nil
}
//创建战斗服务 请求
type BattleCreateServerReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Info *BattleInfo `protobuf:"bytes,1,opt,name=info,proto3" json:"info"`
}
func (x *BattleCreateServerReq) Reset() {
*x = BattleCreateServerReq{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[17]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleCreateServerReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleCreateServerReq) ProtoMessage() {}
func (x *BattleCreateServerReq) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[17]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleCreateServerReq.ProtoReflect.Descriptor instead.
func (*BattleCreateServerReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{17}
}
func (x *BattleCreateServerReq) GetInfo() *BattleInfo {
if x != nil {
return x.Info
}
return nil
}
//创建战斗服务 请求回应
type BattleCreateServerResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Issucc bool `protobuf:"varint,1,opt,name=issucc,proto3" json:"issucc"`
}
func (x *BattleCreateServerResp) Reset() {
*x = BattleCreateServerResp{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[18]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleCreateServerResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleCreateServerResp) ProtoMessage() {}
func (x *BattleCreateServerResp) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[18]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleCreateServerResp.ProtoReflect.Descriptor instead.
func (*BattleCreateServerResp) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{18}
}
func (x *BattleCreateServerResp) GetIssucc() bool {
if x != nil {
return x.Issucc
}
return false
}
//创建战斗服务 请求
type BattleInCmdReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
Side int32 `protobuf:"varint,2,opt,name=side,proto3" json:"side"`
In *BattleCmd `protobuf:"bytes,3,opt,name=in,proto3" json:"in"`
}
func (x *BattleInCmdReq) Reset() {
*x = BattleInCmdReq{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[19]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleInCmdReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleInCmdReq) ProtoMessage() {}
func (x *BattleInCmdReq) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[19]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleInCmdReq.ProtoReflect.Descriptor instead.
func (*BattleInCmdReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{19}
}
func (x *BattleInCmdReq) GetBattleid() string {
if x != nil {
return x.Battleid
}
return ""
}
func (x *BattleInCmdReq) GetSide() int32 {
if x != nil {
return x.Side
}
return 0
}
func (x *BattleInCmdReq) GetIn() *BattleCmd {
if x != nil {
return x.In
}
return nil
}
//创建战斗服务 请求
type BattleInCmdResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
In *BattleCmd `protobuf:"bytes,2,opt,name=in,proto3" json:"in"`
Issucc bool `protobuf:"varint,3,opt,name=issucc,proto3" json:"issucc"`
}
func (x *BattleInCmdResp) Reset() {
*x = BattleInCmdResp{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[20]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleInCmdResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleInCmdResp) ProtoMessage() {}
func (x *BattleInCmdResp) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[20]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleInCmdResp.ProtoReflect.Descriptor instead.
func (*BattleInCmdResp) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{20}
}
func (x *BattleInCmdResp) GetBattleid() string {
if x != nil {
return x.Battleid
}
return ""
}
func (x *BattleInCmdResp) GetIn() *BattleCmd {
if x != nil {
return x.In
}
return nil
}
func (x *BattleInCmdResp) GetIssucc() bool {
if x != nil {
return x.Issucc
}
return false
}
//战斗服务 指令推送
type BattleOutCmdPush struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
Cmd []*BattleCmd `protobuf:"bytes,2,rep,name=cmd,proto3" json:"cmd"`
}
func (x *BattleOutCmdPush) Reset() {
*x = BattleOutCmdPush{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[21]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleOutCmdPush) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleOutCmdPush) ProtoMessage() {}
func (x *BattleOutCmdPush) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[21]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleOutCmdPush.ProtoReflect.Descriptor instead.
func (*BattleOutCmdPush) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{21}
}
func (x *BattleOutCmdPush) GetBattleid() string {
if x != nil {
return x.Battleid
}
return ""
}
func (x *BattleOutCmdPush) GetCmd() []*BattleCmd {
if x != nil {
return x.Cmd
}
return nil
}
//战斗服务 结束推送
type BattleFinishPush struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
WinSide int32 `protobuf:"varint,2,opt,name=winSide,proto3" json:"winSide"`
}
func (x *BattleFinishPush) Reset() {
*x = BattleFinishPush{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[22]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleFinishPush) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleFinishPush) ProtoMessage() {}
func (x *BattleFinishPush) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[22]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleFinishPush.ProtoReflect.Descriptor instead.
func (*BattleFinishPush) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{22}
}
func (x *BattleFinishPush) GetBattleid() string {
if x != nil {
return x.Battleid
}
return ""
}
func (x *BattleFinishPush) GetWinSide() int32 {
if x != nil {
return x.WinSide
}
return 0
}
//战斗认输 请求
type BattleConcedeReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
Side int32 `protobuf:"varint,2,opt,name=side,proto3" json:"side"`
}
func (x *BattleConcedeReq) Reset() {
*x = BattleConcedeReq{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[23]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleConcedeReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleConcedeReq) ProtoMessage() {}
func (x *BattleConcedeReq) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[23]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleConcedeReq.ProtoReflect.Descriptor instead.
func (*BattleConcedeReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{23}
}
func (x *BattleConcedeReq) GetBattleid() string {
if x != nil {
return x.Battleid
}
return ""
}
func (x *BattleConcedeReq) GetSide() int32 {
if x != nil {
return x.Side
}
return 0
}
// 战斗认输 回应
type BattleConcedeResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Issucc bool `protobuf:"varint,1,opt,name=issucc,proto3" json:"issucc"`
}
func (x *BattleConcedeResp) Reset() {
*x = BattleConcedeResp{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[24]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleConcedeResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleConcedeResp) ProtoMessage() {}
func (x *BattleConcedeResp) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[24]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleConcedeResp.ProtoReflect.Descriptor instead.
func (*BattleConcedeResp) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{24}
}
func (x *BattleConcedeResp) GetIssucc() bool {
if x != nil {
return x.Issucc
}
return false
}
//战斗状态数据
type BattleStateInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Info *BattleInfo `protobuf:"bytes,1,opt,name=info,proto3" json:"info"`
OutCmds []*BattleCmd `protobuf:"bytes,2,rep,name=outCmds,proto3" json:"outCmds"`
InputCmds []*BattleCmd `protobuf:"bytes,3,rep,name=inputCmds,proto3" json:"inputCmds"`
}
func (x *BattleStateInfo) Reset() {
*x = BattleStateInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[25]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BattleStateInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleStateInfo) ProtoMessage() {}
func (x *BattleStateInfo) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[25]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BattleStateInfo.ProtoReflect.Descriptor instead.
func (*BattleStateInfo) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{25}
}
func (x *BattleStateInfo) GetInfo() *BattleInfo {
if x != nil {
return x.Info
}
return nil
}
func (x *BattleStateInfo) GetOutCmds() []*BattleCmd {
if x != nil {
return x.OutCmds
}
return nil
}
func (x *BattleStateInfo) GetInputCmds() []*BattleCmd {
if x != nil {
return x.InputCmds
}
return nil
}
type StroneBattleReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
DiBuff []*DySkillData `protobuf:"bytes,1,rep,name=diBuff,proto3" json:"diBuff"`
Format []int32 `protobuf:"varint,2,rep,packed,name=format,proto3" json:"format"`
Role []*BattleRole `protobuf:"bytes,3,rep,name=role,proto3" json:"role"`
Leadpos int32 `protobuf:"varint,4,opt,name=leadpos,proto3" json:"leadpos"`
Btype BattleType `protobuf:"varint,5,opt,name=Btype,proto3,enum=BattleType" json:"Btype"`
Ptype PlayType `protobuf:"varint,6,opt,name=Ptype,proto3,enum=PlayType" json:"Ptype"`
BattleEvents int32 `protobuf:"varint,7,opt,name=BattleEvents,proto3" json:"BattleEvents"`
}
func (x *StroneBattleReq) Reset() {
*x = StroneBattleReq{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[26]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *StroneBattleReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*StroneBattleReq) ProtoMessage() {}
func (x *StroneBattleReq) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[26]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use StroneBattleReq.ProtoReflect.Descriptor instead.
func (*StroneBattleReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{26}
}
func (x *StroneBattleReq) GetDiBuff() []*DySkillData {
if x != nil {
return x.DiBuff
}
return nil
}
func (x *StroneBattleReq) GetFormat() []int32 {
if x != nil {
return x.Format
}
return nil
}
func (x *StroneBattleReq) GetRole() []*BattleRole {
if x != nil {
return x.Role
}
return nil
}
func (x *StroneBattleReq) GetLeadpos() int32 {
if x != nil {
return x.Leadpos
}
return 0
}
func (x *StroneBattleReq) GetBtype() BattleType {
if x != nil {
return x.Btype
}
return BattleType_nil
}
func (x *StroneBattleReq) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_null
}
func (x *StroneBattleReq) GetBattleEvents() int32 {
if x != nil {
return x.BattleEvents
}
return 0
}
var File_battle_battle_msg_proto protoreflect.FileDescriptor
var file_battle_battle_msg_proto_rawDesc = []byte{
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}
var (
file_battle_battle_msg_proto_rawDescOnce sync.Once
file_battle_battle_msg_proto_rawDescData = file_battle_battle_msg_proto_rawDesc
)
func file_battle_battle_msg_proto_rawDescGZIP() []byte {
file_battle_battle_msg_proto_rawDescOnce.Do(func() {
file_battle_battle_msg_proto_rawDescData = protoimpl.X.CompressGZIP(file_battle_battle_msg_proto_rawDescData)
})
return file_battle_battle_msg_proto_rawDescData
}
var file_battle_battle_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 27)
var file_battle_battle_msg_proto_goTypes = []interface{}{
(*LineUp)(nil), // 0: LineUp
(*BattleFormation)(nil), // 1: BattleFormation
(*BattleEVEReq)(nil), // 2: BattleEVEReq
(*BattlePVEReq)(nil), // 3: BattlePVEReq
(*BattleHeroPVEReq)(nil), // 4: BattleHeroPVEReq
(*PVPFormation)(nil), // 5: PVPFormation
(*BattlePVPReq)(nil), // 6: BattlePVPReq
(*BattleRTPVPReq)(nil), // 7: BattleRTPVPReq
(*BattleLPVEReq)(nil), // 8: BattleLPVEReq
(*BattlePVBReq)(nil), // 9: BattlePVBReq
(*BattleInfo)(nil), // 10: BattleInfo
(*BattleCmd)(nil), // 11: BattleCmd
(*BattleReport)(nil), // 12: BattleReport
(*BattleRpcMessage)(nil), // 13: BattleRpcMessage
(*BattleCheckResults)(nil), // 14: BattleCheckResults
(*BattleGetInfoReq)(nil), // 15: BattleGetInfoReq
(*BattleGetInfoResp)(nil), // 16: BattleGetInfoResp
(*BattleCreateServerReq)(nil), // 17: BattleCreateServerReq
(*BattleCreateServerResp)(nil), // 18: BattleCreateServerResp
(*BattleInCmdReq)(nil), // 19: BattleInCmdReq
(*BattleInCmdResp)(nil), // 20: BattleInCmdResp
(*BattleOutCmdPush)(nil), // 21: BattleOutCmdPush
(*BattleFinishPush)(nil), // 22: BattleFinishPush
(*BattleConcedeReq)(nil), // 23: BattleConcedeReq
(*BattleConcedeResp)(nil), // 24: BattleConcedeResp
(*BattleStateInfo)(nil), // 25: BattleStateInfo
(*StroneBattleReq)(nil), // 26: StroneBattleReq
(PlayType)(0), // 27: PlayType
(*DBHero)(nil), // 28: DBHero
(*BattleRole)(nil), // 29: BattleRole
(BattleType)(0), // 30: BattleType
(*DBBattleFormt)(nil), // 31: DBBattleFormt
(*anypb.Any)(nil), // 32: google.protobuf.Any
(*DySkillData)(nil), // 33: DySkillData
}
var file_battle_battle_msg_proto_depIdxs = []int32{
27, // 0: BattleEVEReq.ptype:type_name -> PlayType
1, // 1: BattleEVEReq.format:type_name -> BattleFormation
27, // 2: BattlePVEReq.ptype:type_name -> PlayType
1, // 3: BattlePVEReq.format:type_name -> BattleFormation
27, // 4: BattleHeroPVEReq.ptype:type_name -> PlayType
5, // 5: BattleHeroPVEReq.redformat:type_name -> PVPFormation
28, // 6: PVPFormation.format:type_name -> DBHero
27, // 7: BattlePVPReq.ptype:type_name -> PlayType
5, // 8: BattlePVPReq.redformat:type_name -> PVPFormation
5, // 9: BattlePVPReq.buleformat:type_name -> PVPFormation
27, // 10: BattleRTPVPReq.ptype:type_name -> PlayType
1, // 11: BattleRTPVPReq.redformat:type_name -> BattleFormation
1, // 12: BattleRTPVPReq.bulefformat:type_name -> BattleFormation
27, // 13: BattleLPVEReq.ptype:type_name -> PlayType
1, // 14: BattleLPVEReq.format:type_name -> BattleFormation
29, // 15: BattleLPVEReq.monsters:type_name -> BattleRole
27, // 16: BattlePVBReq.ptype:type_name -> PlayType
1, // 17: BattlePVBReq.format:type_name -> BattleFormation
30, // 18: BattleInfo.btype:type_name -> BattleType
27, // 19: BattleInfo.ptype:type_name -> PlayType
31, // 20: BattleInfo.redflist:type_name -> DBBattleFormt
31, // 21: BattleInfo.buleflist:type_name -> DBBattleFormt
10, // 22: BattleReport.info:type_name -> BattleInfo
11, // 23: BattleReport.incmd:type_name -> BattleCmd
11, // 24: BattleReport.outcmd:type_name -> BattleCmd
29, // 25: BattleReport.alive:type_name -> BattleRole
32, // 26: BattleRpcMessage.data:type_name -> google.protobuf.Any
25, // 27: BattleGetInfoResp.info:type_name -> BattleStateInfo
10, // 28: BattleCreateServerReq.info:type_name -> BattleInfo
11, // 29: BattleInCmdReq.in:type_name -> BattleCmd
11, // 30: BattleInCmdResp.in:type_name -> BattleCmd
11, // 31: BattleOutCmdPush.cmd:type_name -> BattleCmd
10, // 32: BattleStateInfo.info:type_name -> BattleInfo
11, // 33: BattleStateInfo.outCmds:type_name -> BattleCmd
11, // 34: BattleStateInfo.inputCmds:type_name -> BattleCmd
33, // 35: StroneBattleReq.diBuff:type_name -> DySkillData
29, // 36: StroneBattleReq.role:type_name -> BattleRole
30, // 37: StroneBattleReq.Btype:type_name -> BattleType
27, // 38: StroneBattleReq.Ptype:type_name -> PlayType
39, // [39:39] is the sub-list for method output_type
39, // [39:39] is the sub-list for method input_type
39, // [39:39] is the sub-list for extension type_name
39, // [39:39] is the sub-list for extension extendee
0, // [0:39] is the sub-list for field type_name
}
func init() { file_battle_battle_msg_proto_init() }
func file_battle_battle_msg_proto_init() {
if File_battle_battle_msg_proto != nil {
return
}
file_battle_battle_db_proto_init()
file_hero_hero_db_proto_init()
if !protoimpl.UnsafeEnabled {
file_battle_battle_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LineUp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleFormation); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleEVEReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattlePVEReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleHeroPVEReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*PVPFormation); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattlePVPReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleRTPVPReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleLPVEReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattlePVBReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleCmd); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleReport); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleRpcMessage); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleCheckResults); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleGetInfoReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleGetInfoResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleCreateServerReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleCreateServerResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleInCmdReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleInCmdResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[21].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleOutCmdPush); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[22].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleFinishPush); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[23].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleConcedeReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleConcedeResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[25].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleStateInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[26].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*StroneBattleReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_battle_battle_msg_proto_rawDesc,
NumEnums: 0,
NumMessages: 27,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_battle_battle_msg_proto_goTypes,
DependencyIndexes: file_battle_battle_msg_proto_depIdxs,
MessageInfos: file_battle_battle_msg_proto_msgTypes,
}.Build()
File_battle_battle_msg_proto = out.File
file_battle_battle_msg_proto_rawDesc = nil
file_battle_battle_msg_proto_goTypes = nil
file_battle_battle_msg_proto_depIdxs = nil
}