118 lines
3.8 KiB
Go
118 lines
3.8 KiB
Go
package stonehenge
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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//参数校验
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func (this *apiComp) FinishCheck(session comm.IUserSession, req *pb.StonehengeFinishReq) (errdata *pb.ErrorData) {
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return
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}
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// 结算房间
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func (this *apiComp) Finish(session comm.IUserSession, req *pb.StonehengeFinishReq) (errdata *pb.ErrorData) {
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var (
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stone *pb.DBStonehenge
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update map[string]interface{}
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err error
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curintegral int32
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atno []*pb.UserAtno
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reward []*pb.UserAtno
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)
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update = make(map[string]interface{})
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if errdata = this.FinishCheck(session, req); errdata != nil {
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return
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}
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if stone, err = this.module.modelStonehenge.GetStonehengeData(session.GetUserId()); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.String(),
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Message: err.Error(),
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}
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return
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}
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// 校验是否是通关
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if stone.Rooms.Complete {
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if conf := this.module.configure.GetStageConfByStageid(stone.StageID, stone.CurRoomIndes+1); conf == nil {
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stone.Reward[stone.StageID] = true
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update["reward"] = stone.Reward // 设置关卡通关状态
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if conf := this.module.configure.GetStageConfByStageid(stone.StageID, 1); conf != nil {
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if len(conf.FirstReward) > 0 { // 完成关卡 发放当前关奖励
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if errdata, reward = this.module.DispenseAtno(session, conf.FirstReward, true); errdata != nil {
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return
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}
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atno = append(atno, reward...)
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}
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}
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}
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if conf := this.module.configure.GetStageConfByStageid(stone.StageID, stone.CurRoomIndes); conf != nil {
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stone.Integral += conf.WeeklyPoint // 发放积分 和奖励
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update["integral"] = stone.Integral
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curintegral = conf.WeeklyPoint
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// 再发天赋奖励
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if errdata, atno = this.module.DispenseAtno(session, []*cfg.Gameatn{conf.TalentItem}, true); errdata != nil {
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return
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}
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}
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} else { // 没有通关也不要紧 发前面关卡奖励
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if stone.CurRoomIndes > 1 {
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if conf := this.module.configure.GetStageConfByStageid(stone.StageID, 1); conf != nil {
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if len(conf.FirstReward) > 0 { // 完成关卡 发放当前关奖励
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if errdata, reward = this.module.DispenseAtno(session, conf.FirstReward, true); errdata != nil {
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return
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}
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atno = append(atno, reward...)
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}
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}
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if conf := this.module.configure.GetStageConfByStageid(stone.StageID, stone.CurRoomIndes-1); conf != nil {
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stone.Integral += conf.WeeklyPoint // 发放积分 和奖励
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update["integral"] = stone.Integral
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curintegral = conf.WeeklyPoint
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// 再发天赋奖励
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if errdata, atno = this.module.DispenseAtno(session, []*cfg.Gameatn{conf.TalentItem}, true); errdata != nil {
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return
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}
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}
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}
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}
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stone.StageID = 0
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update["stageID"] = stone.StageID
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stone.CurRoomIndes = 0
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update["curRoomIndes"] = stone.CurRoomIndes
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stone.Rooms = nil
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update["rooms"] = stone.Rooms
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stone.Webuff = make([]int32, 0)
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update["webuff"] = stone.Webuff
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stone.Enemybuff = make([]int32, 0)
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update["enemybuff"] = stone.Enemybuff
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stone.Userbuff = make(map[int32]int32)
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update["userbuff"] = stone.Userbuff
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stone.Hero = make(map[string]*pb.BattleRole)
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update["hero"] = stone.Hero
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stone.Addweight = make(map[int32]int32, 0)
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update["addweight"] = stone.Addweight
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// 清除指定类型道具 item,10000036 该货币在关卡结算时,清空
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this.module.ModuleItems.CleanItemById(session, "10000036") // 策划强烈要求这样写
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this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update)
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session.SendMsg(string(this.module.GetType()), "finish", &pb.StonehengeFinishResp{
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Data: stone,
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Curintegral: curintegral,
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Reward: atno,
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})
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go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
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this.module.WriteUserLog(session.GetUserId(), comm.GMResAddType, "StonehengeFinishReq", atno)
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})
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return
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}
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