174 lines
5.0 KiB
Go
174 lines
5.0 KiB
Go
package stonehenge
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/modules/battle"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"math"
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)
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//参数校验
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func (this *apiComp) BattleCheck(session comm.IUserSession, req *pb.StonehengeBattleReq) (errdata *pb.ErrorData) {
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if req.Eventid == 0 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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}
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return
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}
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///挑战主线关卡
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func (this *apiComp) Battle(session comm.IUserSession, req *pb.StonehengeBattleReq) (errdata *pb.ErrorData) {
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var (
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stone *pb.DBStonehenge
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conf *cfg.GameStoneEventData
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err error
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battleConf *cfg.GameStoneBattleData
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szHero []*pb.BattleRole
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weBuff []*pb.DySkillData // 我方buff
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diBuff []*pb.DySkillData // 敌方buff
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fightHero []string
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)
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if conf, err = this.module.configure.GetStoneEventDataById(req.Eventid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: err.Error(),
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}
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return
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}
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// 事件校验
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if stone, err = this.module.modelStonehenge.GetStonehengeData(session.GetUserId()); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.String(),
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Message: err.Error(),
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}
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return
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}
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if v, ok := stone.Rooms.Eventid[req.Eventid]; !ok || v == true { // 不存在该事件
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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Message: fmt.Sprintf("req.Eventid err :%d", req.Eventid),
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}
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return
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}
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if battleConf, err = this.module.configure.GetBattleConfById(conf.Value1); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: err.Error(),
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}
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return
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}
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if errdata = this.BattleCheck(session, req); errdata != nil {
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return // 参数校验失败直接返回
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}
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// 优先环境buff
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weBuff = make([]*pb.DySkillData, 0)
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diBuff = make([]*pb.DySkillData, 0)
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if stage := this.module.modelStonehenge.GetStoneBoosData(stone.StageID); stage != nil {
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for _, v := range stage.Mainebuff { // 我方环境buff
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if buff, err := this.module.configure.GetStoneBuffDataById(v); err == nil {
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weBuff = append(weBuff, &pb.DySkillData{
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SkillID: buff.SkillId,
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SkillLv: buff.BuffLevel,
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Param: 0,
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})
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}
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}
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for _, v := range stage.Enemybuff { // 敌方环境buff
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if buff, err := this.module.configure.GetStoneBuffDataById(v); err == nil {
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diBuff = append(weBuff, &pb.DySkillData{
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SkillID: buff.SkillId,
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SkillLv: buff.BuffLevel,
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Param: 0,
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})
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}
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}
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} else {
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return
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}
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for _, v := range req.Battle.Format {
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if v != "" {
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if v1, ok := stone.Hero[v]; ok {
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v1.BattleBeforeSkill = weBuff
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szHero = append(szHero, v1)
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} else {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: fmt.Sprintf("can't found hero %s", v),
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}
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return
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}
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fightHero = append(fightHero, v)
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} else {
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szHero = append(szHero, nil)
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fightHero = append(fightHero, "")
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}
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}
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stoneBattle := &pb.StroneBattleReq{
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DiBuff: diBuff,
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Format: battleConf.FormatList,
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Role: szHero,
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Leadpos: req.Battle.Leadpos,
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Btype: pb.BattleType_pve,
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Ptype: pb.PlayType_stone,
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BattleEvents: battleConf.BattleReadyID,
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}
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errdata, record := this.module.battle.CreateStoneBattle(session, stoneBattle)
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if errdata != nil {
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return
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}
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// 石阵秘境战斗前准备 主要是判断被动事件里 有没有 扣地方血量的事件
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for k := range stone.Rooms.Passive {
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if conf, err = this.module.configure.GetStoneEventDataById(k); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: err.Error(),
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}
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return
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} else {
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if conf.EventType == EventType30 { //扣除每名敌方最大生命值
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for _, t := range record.Buleflist[0].Team {
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tmpHp := t.Property[battle.AttributesTransBase("hp")]
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t.Currhp -= int32(math.Floor(float64(tmpHp*conf.Value1) / 1000))
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}
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} else if conf.EventType == EventType31 {
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for _, t := range record.Redflist[0].Team {
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tmpHp := t.Property[battle.AttributesTransBase("hp")]
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t.Currhp -= int32(math.Floor(float64(tmpHp*conf.Value1) / 1000))
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}
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}
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}
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}
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update := make(map[string]interface{}, 0)
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//stone.Rooms.Hero = fightHero
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update["rooms"] = stone.Rooms
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this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update)
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session.SendMsg(string(this.module.GetType()), "battle", &pb.StonehengeBattleResp{
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Eventid: req.Eventid,
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Info: &pb.BattleInfo{
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Id: record.Id,
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Title: record.Title,
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Rulesid: battleConf.BattleReadyID,
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Btype: record.Btype,
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Ptype: record.Ptype,
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RedCompId: record.RedCompId,
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Redflist: record.Redflist,
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BlueCompId: record.BlueCompId,
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Buleflist: record.Buleflist,
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},
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})
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return
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}
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