112 lines
2.5 KiB
Go
112 lines
2.5 KiB
Go
package linestory
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import (
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"fmt"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/modules"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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const (
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gameLinestoryTimeline = "game_linestorytimeline.json"
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gameLinestoryMainTask = "game_linestorymaintask.json"
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)
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type configureComp struct {
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modules.MCompConfigure
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}
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func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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err = this.MCompConfigure.Init(service, module, comp, options)
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err = this.LoadMultiConfigure(map[string]interface{}{
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gameLinestoryTimeline: cfg.NewGameLinestoryTimeLine,
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gameLinestoryMainTask: cfg.NewGameLinestoryMainTask,
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})
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return
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}
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func (this *configureComp) getLinestoryTimelineCfg() (data *cfg.GameLinestoryTimeLine, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(gameLinestoryTimeline); err != nil {
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return
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} else {
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if data, ok = v.(*cfg.GameLinestoryTimeLine); !ok {
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err = fmt.Errorf("%T no is *cfg.GameLineStoryChapter", v)
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return
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}
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}
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return
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}
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func (this *configureComp) getLinestoryMainTaskCfg() (data *cfg.GameLinestoryMainTask, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(gameLinestoryMainTask); err != nil {
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return
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} else {
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if data, ok = v.(*cfg.GameLinestoryMainTask); !ok {
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err = fmt.Errorf("%T no is *cfg.GameLineStoryTask", v)
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return
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}
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}
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return
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}
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func (this *configureComp) getChapterCfgById(id int32) (data *cfg.GameLinestoryTimeLineData) {
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if cfg, err := this.getLinestoryTimelineCfg(); err != nil {
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log.Errorf("%v", err)
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return
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} else {
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if cfg != nil {
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data = cfg.GetDataMap()[id]
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}
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}
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return
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}
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func (this *configureComp) getMainTaskCfgById(id int32) (data *cfg.GameLinestoryMainTaskData) {
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if cfg, err := this.getLinestoryMainTaskCfg(); err != nil {
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log.Errorf("%v", err)
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return
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} else {
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if cfg != nil {
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data = cfg.GetDataMap()[id]
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}
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}
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return
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}
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func (this *configureComp) getMainTaskCfgByGroup(groupId int32) (data []*cfg.GameLinestoryMainTaskData) {
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if cfg, err := this.getLinestoryMainTaskCfg(); err != nil {
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log.Errorf("%v", err)
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return
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} else {
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if cfg != nil {
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for _, v := range cfg.GetDataList() {
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if v.Group == groupId {
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data = append(data, v)
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}
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}
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}
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}
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return
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}
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func (this *configureComp) converArr(groupId int32) (taskIds []int32) {
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data := this.getMainTaskCfgByGroup(groupId)
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if data != nil {
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for _, v := range data {
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if v.Group == groupId {
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taskIds = append(taskIds, v.Id)
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}
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}
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}
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return
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}
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