go_dreamfactory/modules/enchant/comp_configure.go
2023-08-31 16:38:25 +08:00

108 lines
2.8 KiB
Go

package enchant
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/modules"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"sync"
)
const (
game_enchantboss = "game_enchantboss.json"
game_enchantshop = "game_enchantshop.json"
)
///配置管理基础组件
type configureComp struct {
hlock sync.RWMutex
modules.MCompConfigure
_enchantMap map[int32][]*cfg.GameEnchantBossData
}
//组件初始化接口
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
configure.RegisterConfigure(game_enchantboss, cfg.NewGameEnchantBoss, func() {
if v, err := this.GetConfigure(game_enchantboss); err == nil {
if configure, ok := v.(*cfg.GameEnchantBoss); ok {
this.hlock.Lock()
defer this.hlock.Unlock()
this._enchantMap = make(map[int32][]*cfg.GameEnchantBossData, 0)
for _, value := range configure.GetDataList() {
this._enchantMap[value.Bossid] = append(this._enchantMap[value.Bossid], value)
}
return
}
} else {
log.Errorf("get game_enchantboss conf err:%v", err)
}
return
})
err = this.LoadConfigure(game_enchantshop, cfg.NewGameEnchantShop)
return
}
// 参数: boss类型 难度
func (this *configureComp) GetEnchantBossConfigData(bossId int32) (data []*cfg.GameEnchantBossData, err error) {
var (
ok bool
)
this.hlock.RLock()
defer this.hlock.RUnlock()
if data, ok = this._enchantMap[bossId]; !ok {
err = comm.NewNotFoundConfErr("enchant", game_enchantboss, bossId)
return
}
return
}
//加载多个配置文件
func (this *configureComp) LoadMultiConfigure(confs map[string]interface{}) (err error) {
for k, v := range confs {
err = configure.RegisterConfigure(k, v, nil)
if err != nil {
log.Errorf("配置文件:%s解析失败!", k)
break
}
}
return
}
//读取配置数据
func (this *configureComp) GetConfigure(name string) (v interface{}, err error) {
return configure.GetConfigure(name)
}
func (this *configureComp) GetBuyChallengeCount(index int32) (data *cfg.GameEnchantShopData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_enchantshop); err == nil {
if configure, ok := v.(*cfg.GameEnchantShop); ok {
data = configure.Get(index)
if data == nil {
err = comm.NewNotFoundConfErr("enchant", game_enchantshop, index)
}
return
}
}
err = comm.NewNotFoundConfErr("enchant", game_enchantshop, index)
return
}
func (this *configureComp) GetMaxBuyChallengeCount() int32 {
if v, err := this.GetConfigure(game_enchantshop); err == nil {
if configure, ok := v.(*cfg.GameEnchantShop); ok {
return int32(len(configure.GetDataList()))
}
} else {
log.Errorf("get game_challenge conf err:%v", err)
}
return 0
}